Media generator problem

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AaronAMV
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Media generator problem

Post by AaronAMV » Mon Aug 04, 2008 7:58 pm

So I went to go make a white flash, because the dissolve isn't working... >_<
But when I render the part, the size is different than the actual resolution. I have both media generators set to the same size as resolution, 848x480. What's wrong?
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LivingFlame
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Post by LivingFlame » Mon Aug 04, 2008 9:28 pm

Are your render settings correct?
... yea ...

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Post by JaddziaDax » Mon Aug 04, 2008 9:38 pm

go in pan/crop on the media generator and choose "stretch to fill" O.o?

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AaronAMV
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Post by AaronAMV » Tue Aug 05, 2008 11:22 am

It's when I'm rendering... It's rendering it as 720x480, which I really don't get. I have the settings set to keep original size. It's actually the height that's not being kept. >_>

@JaddziaDax, It's already set as stretch to fill.
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LivingFlame
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Post by LivingFlame » Tue Aug 05, 2008 11:28 am

And you're absolutely sure your project settings and your render settings are set to 848x480? It really sounds like one of them has to be off. Actually, it sounds like you're rendering using the NTSC DV (or NTSC DV Widescreen?) template, which isn't going to get you what you want.

And of course, if you're using 848x480, be sure that in both the project and render settings your Pixel Aspect Ratio is set to 1.0. (That alone being off wouldn't change the actual resolution, but if it gets flagged something different, it will distort the image.)
... yea ...

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AaronAMV
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Post by AaronAMV » Tue Aug 05, 2008 11:37 am

I figured it out... -____-
It's because I was actually putting it to the top, where it says Custom frame size... And not use project settings... :|
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