Workflow, Vegas - After Effects

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Re: Workflow, Vegas - After Effects

Postby MiyaDV » Sat Mar 03, 2012 7:43 pm

It doesn't matter what editor you use they all can achieve pretty much the same thing, some people prefer others like me with Vegas vs Premier.

I could say Nuke, fusion, w/e are all way better then after effects, since their node-based and industry standards (AE is laughed at by professionals) but again that's on preference since you can achieve the same thing in both programs.

I'm going to say for the hell of it though, back in 4.0 Vegas WAS better then Premier. I swear it was so innovative compared to it, trying to apply effects in the old premier and having to render to ram or w/e you had to do suckedddd lol Vegas was all realtime previewing and moving clips around back then but it doesnt seem Vegas updated much over the years, just adding more support or so.

Hey Sola,

Do you render your final video from the program? That works well and all but I always found I could achieve better quality rendering the final thing lossless with audio, or rendering audio seperate to .wav too, then using x264 to encode instead (like megui with avisynth) or that amv app they got zarx264gui.

And yeah the main things to look out for when rendering lossless is just that all the settings stay the same fps etc
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Re: Workflow, Vegas - After Effects

Postby pan_dbgt01 » Sun Mar 04, 2012 12:54 am

Solafighter wrote:
MetamorphosisStudios wrote:it would save you lots of work and also quality.


Work, yes. A little bit. :wink:

Quality, i dont think so. The last weeks i made a few tests of quality loose. If you render looseless(uncompressed) video material out of AE, the quality is the same(obviously, the uncompressed material is not small, depending of the resolution[720p/1080p]).


What i did:
  • Render a raw video without any editing with Premiere into a .mp4.
  • Render a raw video without any editing with Sony Vegas into a .mp4 file (same settings as Premiere).
  • Render a raw video without any editing with After Effects into an uncompressed, looseless .avi video, importing it into Sony Vegas, then rendering this material into a .mp4.

On those three tests, the quality was the very same. I put all 3 vids over eachother and checked very specific about any difference of quality, color tones and so on. I couldnt find any difference.

If you export from After Effects, what you want to achieve, is to get the same quality, as the raw footage, you put into Sony Vegas or Premiere(or other software). After Effects is able to do this.

If you had bad experience with this, please let me know, what export settings you used for AE.

MetamorphosisStudios wrote:Did you guys know that premiere is much better than Vegas? Btw I'm not hating or anything I'm just curious ^^


Matter of taste. :mrgreen:


If you use Lagarith or UTvideo is usually makes a smaller file and saves on rendering time.
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Workflow, Vegas - After Effects

Postby MetamorphosisStudios » Sun Mar 04, 2012 1:01 am

MiyaDV wrote:

I could say Nuke, fusion, w/e are all way better then after effects, since their node-based and industry standards (AE is laughed at by professionals) but again that's on preference since you can achieve the same thing in both programs.

I 100% agree with you but remember that AE is more of a motion graphics software nuke and fusion are meant for compositing I've used nuke x for 2 years now and it can be a pain in the a** to make some decent motiion graphics >.>
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Re: Workflow, Vegas - After Effects

Postby Solafighter » Sun Mar 04, 2012 5:34 am

MiyaDV wrote:Hey Sola,

Do you render your final video from the program? That works well and all but I always found I could achieve better quality rendering the final thing lossless with audio, or rendering audio seperate to .wav too, then using x264 to encode instead (like megui with avisynth) or that amv app they got zarx264gui.



Yeap, always used MeGUI for x264 encoding.
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Re: Workflow, Vegas - After Effects

Postby DemonAMVs » Fri Apr 06, 2012 6:33 am

MetamorphosisStudios wrote:As a motion graphic designer and a 3D artist I just don't get why so many people use Vegas with AE >.>


I have tried using premiere and I find it clunky, maybe its because I am inexperience but I just don't like the feel and look. Also, whenever I try using the dynamiclink between Premiere CS5 and AE CS5 it never works, I always get an error. So I am stuck with the same problem with both software.
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Re: Workflow, Vegas - After Effects

Postby Brad » Wed Apr 11, 2012 10:50 am

MiyaDV wrote:I could say Nuke, fusion, w/e are all way better then after effects, since their node-based and industry standards (AE is laughed at by professionals) but again that's on preference since you can achieve the same thing in both programs.

Not entirely sure what professionals you're talking to. But it also fully depends on what industry you're talking about. People who work primarily in VFX vs. people who work primarily in motion graphics are going to have quite varying opinions on what works best for them. I'm a full-time motion designer, have freelanced at numerous locations, know many many other professionals, and I can't think of too many people who would laugh at you for using AE (or to take it less literally, look down on you or whatever). I'll fully admit, things like Nuke, Fusion, Flame/Smoke, etc. (your node-based compositing packages) are certainly better suited for VFX compositing, color, and rotoscoping. But when it comes to motion graphics, AE IS the standard (though that's not to say that AE CAN'T do those other things, and vice versa. At the end of the day, they're all tools and the best tool for the job is the one you're most comfortable in).

Sorry to derail the thread. Never used Vegas. I have no opinion there. :O
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