Hey there,
I was just wondering whether there was anyway to overlay clips or whether i would need to download a differnt program in order to do that
Kariudo wrote:downwithpants at one time had a link to maskandlayer() which (IIRC) lets you overlay clips in WMM
that link in his sig is down though, maybe try sending a pm?
mirkosp wrote:Kariudo wrote:downwithpants at one time had a link to maskandlayer() which (IIRC) lets you overlay clips in WMM
that link in his sig is down though, maybe try sending a pm?
Maskandlayer() is an avisynth function that works basically like track matte.?? it's kinda hard to use if you hardly know avisynth. Still, if you can use it, it's pretty useful.
Sentrix wrote:mirkosp wrote:Kariudo wrote:downwithpants at one time had a link to maskandlayer() which (IIRC) lets you overlay clips in WMM
that link in his sig is down though, maybe try sending a pm?
Maskandlayer() is an avisynth function that works basically like track matte.?? it's kinda hard to use if you hardly know avisynth. Still, if you can use it, it's pretty useful.
Never heard of that plugin.??.How does it that really, im curious??
mirkosp wrote:Uhm.?? basically you tell it what's the video/picture to put behind, what's the video/picture to use as matte (based on the black and white amount, grey being in-between transparency), and what's the video to put above and masked. Don't remember what the code was exactly, but I recall it working like that.
Sentrix wrote:mirkosp wrote:Uhm.?? basically you tell it what's the video/picture to put behind, what's the video/picture to use as matte (based on the black and white amount, grey being in-between transparency), and what's the video to put above and masked. Don't remember what the code was exactly, but I recall it working like that.
meh, i'll stick with overlaying clips on sony
mirkosp wrote:Sentrix wrote:mirkosp wrote:Uhm.?? basically you tell it what's the video/picture to put behind, what's the video/picture to use as matte (based on the black and white amount, grey being in-between transparency), and what's the video to put above and masked. Don't remember what the code was exactly, but I recall it working like that.
meh, i'll stick with overlaying clips on sony
Actually, from what I was told, there is no track matte in Sony Vegas.?? which is a big lack.
Sentrix wrote:What you mean of there is no track in sony??
A track matte is an element used in Adobe After Effects or Premiere Pro to mask out portions of a layer. The masking is calculated by either the alpha channel or luma values of the element used as a track matte. There are many benefits of using a track matte versus a regular bezier mask. Some of them are:
•By using a track matte, you are able to keep the matte layer stationary and animate only the masked layer. Whereas with bezier masks the same outcome requires having to animate postion AND mask shape parameters for the masked layer.
•Creation of highly complex mattes are far easier as you are not limited to simply shape and feather parameters as you are with bezier masks.
•Transitions are highly simplified by animating a number of objects, in any one of an infinite number of ways, within a comp and then using that entire comp as a track matte on a video or graphic layer. Trying to accomplish complex transitions with a large number of bezier masks would be time consuming and involve a large amount of keyframing.
mirkosp wrote:Sentrix wrote:What you mean of there is no track in sony??
I'm not talking about tracks/layers or overlaying. Track matte is another thing.?? kind of like a mid-ground between cookie cutters and mask, let's say.
Since I'm not good with explainings, I'll just quote a definition:A track matte is an element used in Adobe After Effects or Premiere Pro to mask out portions of a layer. The masking is calculated by either the alpha channel or luma values of the element used as a track matte. There are many benefits of using a track matte versus a regular bezier mask. Some of them are:
•By using a track matte, you are able to keep the matte layer stationary and animate only the masked layer. Whereas with bezier masks the same outcome requires having to animate postion AND mask shape parameters for the masked layer.
•Creation of highly complex mattes are far easier as you are not limited to simply shape and feather parameters as you are with bezier masks.
•Transitions are highly simplified by animating a number of objects, in any one of an infinite number of ways, within a comp and then using that entire comp as a track matte on a video or graphic layer. Trying to accomplish complex transitions with a large number of bezier masks would be time consuming and involve a large amount of keyframing.
Btw, I took the definition from here, if you're interested.
Users browsing this forum: No registered users and 1 guest