Full Metal Sempai wrote:I have been using WMM2 for two years and I never had to encode Divx and Xvid clips to another lossless codec,like Huffyuv or Lagarith.So I don't believe that it has to do with your clips.
You should be aware that this really has to do with your personal editing process, not the clips or wmm's stability. If you make it a habbit to do a lot of frame-specific scans through xvid clips, to cut clips down very short and to have a brain-killingly complicated timeline (fades and speed changes especially), then wmm will hack up a lung on you till you give it something easier to scan through than xvid. It's not just the quality and memory errors you can get. Depending on how you edit, wmm may refuse any codec. Xvid just gets excluded more often than most because it's buggy to begin with (compared to mpg, or even wmv).
All it takes is one person who doesn't know how to encode to xvid, and those source files you're using (why why why) will give you all sorts of error messeges. One garbled frame in a fansub ep, wmm snags and self destructs, and you may not even be able to fix the problem by converting to huffyuv - because that mangled frame could be unfixable. You'd have to find it and save clips around it. Sounds like you've been lucky, but that's your luck, not everyone else imagining things when they say xvid is death for source footage.
Did you try cutting your timeline into smaller (less complicated) pieces and exporting those? You can highlight, then copy and paste sections of your clips into a new timeline. That should tell you if it's a memory error or a problem with the source clips.
How much disc space do you have? You want 3 to 4 gigs free to start with. Then you can allot some of your disc space to virtual memory if you have a big enough harddrive. Otherwise, just close programs like media player, and try producing a piece of your timeline (so you're sure it's not the clips). You can make vids with wmm on a 6gig computer with crap memory - you just have to simplify the timeline and clear up as much free space as possible.