Scintilla wrote:Were you saving from an AVISynth script? If so, post it.
What was your compression mode (direct stream copy/fast recompress/normal recompress/full recompress), what colorspace was your video in, and what codec were you trying to encode it with?
#ASYNTHER AVISource
AVISource("C:\Users\USER\Desktop\testuncom.avi")
converttoyv12()
deen("w2d",3,4,6)
tweak(sat=1.1)
fastlinedarken()
mftoon(strength=15)
SSXSharpen()
LanczosResize(640,480)mirkosp wrote:2) That script seems like you're overdoing it. Deen is evil, and you're also doing too much sharpening (and with not so good filters, too - mftoon is very old).
Scintilla wrote:mirkosp wrote:2) That script seems like you're overdoing it. Deen is evil, and you're also doing too much sharpening (and with not so good filters, too - mftoon is very old).
To be specific:
"Deen is evil" is a bit of an over-generalization; however, it's true that most series these days may be hurt more than helped by settings as strong as yours (in the form of destroyed details).
Also, Deen does have a memory leak which may cause issues when encoding. (If you see your RAM usage constantly increasing throughout the encode and getting ridiculously high right before the crash, then this may be the issue.) So you may want to try a different smoother.
The sharpening part is where you really *are* overdoing it. You've got a line darkener in FastLineDarken, then a two-point sharpener in SSXSharpen; but then you also include mfToon, which does BOTH of these again! In fact, the code that went into SSXSharpen is included, with some slight changes, in mfToon already.
Plus, SSXSharpen is glacially slow at defaults, and mfToon is even worse; both of them involve 4x supersampling. I wouldn't be surprised if your render went in terms of seconds per frame using both of them together.
TL;DR: Get rid of mfToon, and consider using something other than Deen for smoothing.
-Soup wrote:#ASYNTHER AVISource
AVISource("C:\Users\USER\Desktop\testuncom.avi")
converttoyv12()
deen("w2d",3,4,6)
tweak(sat=1.1)
fastlinedarken()
mftoon(strength=15)
SSXSharpen()
LanczosResize(640,480)
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