Interlacing/Ghosting

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Interlacing/Ghosting

Postby Hagaren Viper » Sat Feb 14, 2009 9:28 pm

You know, I usually don't have THIS much trouble with footage...

Spoiler :
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Spoiler :
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So I ripped some footage from my shiny game disk, but some parts come in pretty interlaced. That's not so bad itself, but when I try to fix it, I either get some ghosting/color blending, or the interlacing gets worse. I've tried pretty much everything from the guides, but this is the best I have gotten it.

So, am I basically gonna have to deal with the ghosting? I'm not sure if that's really a part of the footage, or a side-effect of the deinterlacing. Hopefully it's the latter.

Code: Select all
DirectShowSource("01 Burn my Dread.m2v")
ConvertToYV12()
AssumeFPS(29.970)
Deen("w3d",3,3,5)
LoadTDeint()
TDeint(mode=1,order=1)
BlendBob()
FFT3DFilter()
limitedsharpen(strength=100)
fastlinedarken(strength=50,thinning=0)
ImageImage
ImageImage
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Joined: 19 Aug 2005
Location: I dont wanna edit
Status: Just wanna play Persona 4Ever

Re: Interlacing/Ghosting

Postby Scintilla » Sat Feb 14, 2009 10:31 pm

I don't know why, but the second screenshot made me think "Persona 3".

Why do you have Deen *before* the deinterlacing? I'd think that would screw up the deinterlacers quite a bit.

So the footage doesn't match the usual telecine pattern (three okay frames followed by two combed ones)?
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Re: Interlacing/Ghosting

Postby Hagaren Viper » Sat Feb 14, 2009 11:00 pm

Scintilla wrote:I don't know why, but the second screenshot made me think "Persona 3".
Bingo!
Why do you have Deen *before* the deinterlacing? I'd think that would screw up the deinterlacers quite a bit.

I was just informed that was a bad idea, actually. Which actually helped a freakin' LOT. But the footage still has oddities that pop up.
Image
Code: Select all
DirectShowSource("01 Burn my Dread.m2v")
ConvertToYV12()
Telecide(1)
Decimate(5)
Assumefps(29.97)
awarpsharp()
fastlinedarken(strength=50,thinning=0)
limitedsharpen(strength=100)
Deen("w3d",3,3,5)


So the interlacing problem is pretty much gone, but there's still some bad chroma going on, which I really don't know if it's fixable or not.

Jeez...the more I go through my Persona 3 footage after ripping Persona 4, the more I realize how bad some of these scenes look quality wise...
ImageImage
ImageImage
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Hagaren Viper
 
Joined: 19 Aug 2005
Location: I dont wanna edit
Status: Just wanna play Persona 4Ever

Re: Interlacing/Ghosting

Postby SenTrix » Mon Feb 16, 2009 6:26 pm

Hagaren Viper wrote:
Scintilla wrote:I don't know why, but the second screenshot made me think "Persona 3".
Bingo!
Why do you have Deen *before* the deinterlacing? I'd think that would screw up the deinterlacers quite a bit.

I was just informed that was a bad idea, actually. Which actually helped a freakin' LOT. But the footage still has oddities that pop up.
Image
Code: Select all
DirectShowSource("01 Burn my Dread.m2v")
ConvertToYV12()
Telecide(1)
Decimate(5)
Assumefps(29.97)
awarpsharp()
fastlinedarken(strength=50,thinning=0)
limitedsharpen(strength=100)
Deen("w3d",3,3,5)


So the interlacing problem is pretty much gone, but there's still some bad chroma going on, which I really don't know if it's fixable or not.

Jeez...the more I go through my Persona 3 footage after ripping Persona 4, the more I realize how bad some of these scenes look quality wise...


Why would you sharpen then smooth your footage? deen goes before the sharpen plugins.

Try this:
Code: Select all
DirectShowSource("01 Burn my Dread.m2v")
ConvertToYV12()
Telecide(1)
Decimate(5)
Assumefps(29.97)
Deen("w3d",3,3,5)
awarpsharp()
fastlinedarken(strength=50,thinning=0)
limitedsharpen(strength=100)
Image <<..:: Click Me ::..>> Image
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Re: Interlacing/Ghosting

Postby Hagaren Viper » Wed Feb 18, 2009 4:22 am

Sentrix wrote:Why would you sharpen then smooth your footage? deen goes before the sharpen plugins.

Thaaats a good question actually. Guess I wasn't paying attention, I usually don't have my scripts set up that way.
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Joined: 19 Aug 2005
Location: I dont wanna edit
Status: Just wanna play Persona 4Ever


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