.Mov to .Avi

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.Mov to .Avi

Postby SenTrix » Fri Feb 13, 2009 1:27 pm

How do i convert .Mov to .Avi files? beause i already tried importing it directly to sony but doesnt work, importing it through AE which madethe program crashed and the same also happened when i opened it through avisynth.

Any help is appreciated.
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Re: .Mov to .Avi

Postby Scintilla » Fri Feb 13, 2009 5:45 pm

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Re: .Mov to .Avi

Postby NeoQuixotic » Sat Feb 14, 2009 3:32 am

Also, make sure have the latest version of Quicktime for good measure. Some recent updates have made Quicktime on Windows not as sucky. I especially love that there is the ProRes decoder now bundled in (great for any FinalCut users that use Mac and PC.) And if you're using Quicktime Alternative, get the latest of that. However, if the video/audio contained within the MOV file is not a standard codec, you might have more trouble. You could give EO-Video a try, it's not free, but has a 30-day trial. I personally have never used EO-Video.
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Re: .Mov to .Avi

Postby kmv » Sat Feb 14, 2009 12:27 pm

Sentrix wrote:How do i convert .Mov to .Avi files?

As long as the codec is one of the usual ones AviDemux will do it. And it's free.
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Re: .Mov to .Avi

Postby Qyot27 » Sat Feb 14, 2009 1:53 pm

If you got the MOV off the Quicktime Trailer site, then it contains a combination of H.264 video and AAC audio. How were you trying to open with AviSynth? Post your script. FFmpegSource should work out-of-the-box, and DirectShowSource can work if you use Haali's Media Splitter with ffdshow. ffdshow can even handle Sorenson 1/3 (and has an incomplete QDM audio decoder), although I don't know about its abilities with other common Quicktime-centric formats.
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Re: .Mov to .Avi

Postby SenTrix » Sat Feb 14, 2009 4:08 pm

kmv wrote:
Sentrix wrote:How do i convert .Mov to .Avi files?

As long as the codec is one of the usual ones AviDemux will do it. And it's free.


Uhm, thanks for the awesome link :up: , but i dont know wchich one u want me to download.

Qyot27 wrote:If you got the MOV off the Quicktime Trailer site, then it contains a combination of H.264 video and AAC audio. How were you trying to open with AviSynth? Post your script. FFmpegSource should work out-of-the-box, and DirectShowSource can work if you use Haali's Media Splitter with ffdshow. ffdshow can even handle Sorenson 1/3 (and has an incomplete QDM audio decoder), although I don't know about its abilities with other common Quicktime-centric formats.


heres the script...
Code: Select all
DirectShowSource("F:\After Effects Junk\*****************.mov")
Convertoyv12()


i also tried using ffmpegsource which failed quite badly.
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Re: .Mov to .Avi

Postby Qyot27 » Sat Feb 14, 2009 4:20 pm

Sentrix wrote:heres the script...
Code: Select all
DirectShowSource("F:\After Effects Junk\*****************.mov")
Convertoyv12()


i also tried using ffmpegsource which failed quite badly.

Nothing seems wrong with that script, except maybe the lack of an fps declaration (which I generally don't think MOV files need). Can you play that MOV with Windows Media Player, though? If you can, then there's no reason why DirectShowSource should fail. If you can't play them in WMP, then download and install both of these:
Haali's Media Splitter
ffdshow (my suggestion: clsid's SVN generic builds) - right now there seems to be some server issues, though

or you could install the CCCP, which will install both of those things for you. Then see if it works with DirectShowSource.

Just saying 'ffmpegsource failed quite badly' doesn't say much at all. What was the warning it gave you when you tried to play the file in WMP? Was it FFmpegSource 1.21 (ffmpegsource.dll) or 2.00 beta (FFMS2.dll)? How did you attempt to call it in the script?
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Re: .Mov to .Avi

Postby SenTrix » Sat Feb 14, 2009 4:29 pm

Qyot27 wrote:
Sentrix wrote:heres the script...
Code: Select all
DirectShowSource("F:\After Effects Junk\*****************.mov")
Convertoyv12()


i also tried using ffmpegsource which failed quite badly.

Nothing seems wrong with that script, except maybe the lack of an fps declaration (which I generally don't think MOV files need). Can you play that MOV with Windows Media Player, though? If you can, then there's no reason why DirectShowSource should fail. If you can't play them in WMP, then download and install both of these:
Haali's Media Splitter
ffdshow (my suggestion: clsid's SVN generic builds) - right now there seems to be some server issues, though

or you could install the CCCP, which will install both of those things for you. Then see if it works with DirectShowSource.

Just saying 'ffmpegsource failed quite badly' doesn't say much at all. What was the warning it gave you when you tried to play the file in WMP? Was it FFmpegSource 1.21 (ffmpegsource.dll) or 2.00 beta (FFMS2.dll)? How did you attempt to call it in the script?


I think the problem whith the ffmpegsource not working is due to the avisynth itself, all my mpeg2source ddnt even worked so i re-installed amvapp ad ganna download the ffpemgsource again i guess... And the issue about it not playing w/ WMP, it doesnt play...guess im downloading that Haali's Media Splitter, and what really is CCCP??

btw thanks alot for ur help.
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Re: .Mov to .Avi

Postby SenTrix » Sat Feb 14, 2009 4:42 pm

Qyot27 wrote:
Sentrix wrote:heres the script...
Code: Select all
DirectShowSource("F:\After Effects Junk\*****************.mov")
Convertoyv12()


i also tried using ffmpegsource which failed quite badly.

Nothing seems wrong with that script, except maybe the lack of an fps declaration (which I generally don't think MOV files need). Can you play that MOV with Windows Media Player, though? If you can, then there's no reason why DirectShowSource should fail. If you can't play them in WMP, then download and install both of these:
Haali's Media Splitter
ffdshow (my suggestion: clsid's SVN generic builds) - right now there seems to be some server issues, though

or you could install the CCCP, which will install both of those things for you. Then see if it works with DirectShowSource.

Just saying 'ffmpegsource failed quite badly' doesn't say much at all. What was the warning it gave you when you tried to play the file in WMP? Was it FFmpegSource 1.21 (ffmpegsource.dll) or 2.00 beta (FFMS2.dll)? How did you attempt to call it in the script?


Well this is the error i had when i opened it after installed Haali's Media Splitter.
Image

and about the ffmpegsource version i just downloaded 2.00 beta (FFMS2.dll)
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Re: .Mov to .Avi

Postby kmv » Sat Feb 14, 2009 5:37 pm

Sentrix wrote:Uhm, thanks for the awesome link :up: , but i dont know wchich one u want me to download.

:?: umm... the one that is correct for your OS?

For example: Lets assume that you are on Windows, and that you don't want the complexity of doing a self install, then you would choose the Windows v2.4.4 Installer version. For that version (as with most of them) you can choose to download from either one of two mirrors (Berlios.de and SourceForge), so lets say you choose SourceForge, which would be this:
http://downloads.sourceforge.net/avidem ... _win32.exe

The "svn builds" (i.e. Subversion builds) are where you can get the absolute latest version, which may or may not be stable.
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Re: .Mov to .Avi

Postby SenTrix » Sat Feb 14, 2009 6:57 pm

kmv wrote:
Sentrix wrote:Uhm, thanks for the awesome link :up: , but i dont know wchich one u want me to download.

:?: umm... the one that is correct for your OS?

For example: Lets assume that you are on Windows, and that you don't want the complexity of doing a self install, then you would choose the Windows v2.4.4 Installer version. For that version (as with most of them) you can choose to download from either one of two mirrors (Berlios.de and SourceForge), so lets say you choose SourceForge, which would be this:
http://downloads.sourceforge.net/avidem ... _win32.exe

The "svn builds" (i.e. Subversion builds) are where you can get the absolute latest version, which may or may not be stable.


Thank for that :jester:
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Re: .Mov to .Avi

Postby Qyot27 » Sun Feb 15, 2009 12:06 am

Sentrix wrote:Well this is the error i had when i opened it after installed Haali's Media Splitter.
Image

That's because you need ffdshow also. Haali's only handles the container, ffdshow is needed for the video and audio decoding. And the CCCP is this. It includes both Haali's and ffdshow, so uninstall them before putting in the CCCP.

and about the ffmpegsource version i just downloaded 2.00 beta (FFMS2.dll)

Ok, then copy and paste the following code into a file named ffmpegsource2.avsi and stick it and FFMS2.dll in AviSynth's plugins folder:
Code: Select all
function ffmpegsource2(string source, int "vtrack", int "atrack", bool "cache", \
   string "cachefile", int "fpsnum", int "fpsden", string "pp", int "threads", \
   string "timecodes", int "seekmode", bool "overwrite") {
   
   vtrack       = default(vtrack,-1)
   atrack      = default(atrack,-2)
   cache      = default(cache,true)
   cachefile   = default(cachefile,source+".ffindex")
   fpsnum      = default(fpsnum,-1)
   fpsden      = default(fpsden,1)
   pp      = default(pp,"")
   threads      = default(threads,-1)
   timecodes   = default(timecodes,"")
   seekmode   = default(seekmode,1)
   overwrite   = default(overwrite,false)
   
   ((cache == true) && (atrack <= -2)) ? ffindex(source=source, cachefile=cachefile, \
      indexmask=0, overwrite=overwrite) : (cache == true) ? ffindex(source=source, \
      cachefile=cachefile, indexmask=-1, overwrite=overwrite) : nop
   
   v = ffvideosource(source=source, track=vtrack, cache=cache, cachefile=cachefile, \
      fpsnum=fpsnum, fpsden=fpsden, pp=pp, threads=threads, timecodes=timecodes, \
      seekmode=seekmode)
   
   a = (atrack <= -2) ? blankclip(audio_rate=0) : ffaudiosource(source=source, \
      track=atrack, cache=cache, cachefile=cachefile)
   
   return audiodubex(v,a)
}


Now, all you'll have to do with your script is:
Code: Select all
FFmpegSource2("F:\After Effects Junk\Riot Gear Full\Ink_Bleeds\Reveal_01.mov")

and it should open, providing that ffmpeg itself can open it (if VLC can play it, chances are FFmpegSource can as well since they both use libavcodec).
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Re: .Mov to .Avi

Postby Qyot27 » Sun Feb 15, 2009 12:21 am

Also, to cut down on complications due to folder hell, you can omit the path to a file in an AviSynth script. I don't know if this contributed to it, but the paths to the .mov and the path to the .avs (that's on the same warning dialog), are slightly different. As long as the script is in the same folder as the video you want to open, you just need the video's filename, not the full directory tree.

Say I have a video in the folder C:\Documents\Misc\crap\, and the video's name is tryagain.mp4 - I can just do this, as long as the script that's opening tryagain.mp4 is in the same directory:
Code: Select all
FFmpegSource2("tryagain.mp4")

The main benefit of that is it cuts down on user error trying to type out all the other junk (there are also Windows shell extensions like Ninotech Path Copy that can do either filename or full path copying quickly so the likelihood of user error is further reduced). The only thing to remember is not to move the script to a different folder without also moving the video.
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Re: .Mov to .Avi

Postby SenTrix » Sun Feb 15, 2009 2:44 pm

Oh wow i finally fixed my ffmpegsource plugin... anyways i tried opening the .mov file with ffmpeg and this new error came up (which i have never seen before).
Image

Any ideas on what this error is on about?
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Re: .Mov to .Avi

Postby Qyot27 » Sun Feb 15, 2009 5:54 pm

Sentrix wrote:Oh wow i finally fixed my ffmpegsource plugin... anyways i tried opening the .mov file with ffmpeg and this new error came up (which i have never seen before).
Image

Any ideas on what this error is on about?

Is the script in the same folder as the video? If it is, you either need to insert the 'AE Collection' part that shows up for the script into the video's path, or do away with the path altogether.
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