Do I understand this right? WMM crashed with a HuffYUV, and Vegas needed 20 min to load a HuffYUV? Sounds like a heavy codec conflict. But one question: Did you convert it to RGB before saving as HuffYUV? Otherwise it is very likely that it is stored in YUY2 color space, which the most editing programs can't handle.Burningleaves09 wrote:So I re-encoded again as huffyuv it worked. But the file size is way to large for me to work with. WMM crashed (surprise) when I put it in and it took Vegas 20 mins to load a 1:14 clip.
CrackTheSky wrote:
You could also convert the clips to Lagarith, which take up - what, like a third of the space as HuffYUV without any quality difference? Of course, WMM doesn't like Lagarith, but Vegas has no problems with it.
JaddziaDax wrote:and if you wanna minimize load time in vegas, if you remove the sound it would stop "building peaks" as it would have no peaks to build
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