I assume that most players won't be able to handle 85 fps; which
works to my advantage -- considering we have Specailists at this
org.
1) the Stick People part of the animation will be at 85 fps.
.. what I'm wondering is, "the best way to keep it looking like
a Fluid-Motion-rendering when converted to 23.96 fps."
This is proving to be a real head-ache to me, any idea's?
2) 18 fps is not a standard used anymore. What would be the
best way to convert this rate to 23.06 fps w/o making it look
like a strobe-light-affect? -- I've only tryed it one way; it was ugly!
.. The project is for Demonstration Purposes but, all I'm finding
out about this project is how easily it seems to be kicking-my-ass!
Any help would be appreciated!
^_^ THx .. .. .. x_x
