Artifacts in Anime/Toon Footage

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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Sun Sep 19, 2010 9:26 pm

Perhaps some color settings with the graphics card are off.
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Re: Artifacts in Anime/Toon Footage

Postby Kariudo » Sun Sep 19, 2010 9:57 pm

Running 32-bit avisynth on a 64-bit OS doesn't matter (running a 32-bit OS on a 64-bit cpu doesn't either). I highly doubt it would be anything wrong with the graphics card hardware (you'd be having a lot more problems besides video playback if that were the issue).

Unless you're running into this problem in other places (not just with vobs) then it's probably not a driver issue either. Might be worth it to update your card's drivers though (http://support.amd.com/us/gpudownload/Pages/index.aspx)
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Re: Artifacts in Anime/Toon Footage

Postby Mister Hatt » Mon Sep 20, 2010 5:41 am

My guess is either your filtering or your rendering are broken. I also didn't notice anything wrong with the chroma subsampling (and I had to borrow my sister's fabulous pink laptop to check.) At a guess, something in your playback chain is causing a chroma re-sample that is somehow borking on the red end, most likely a colour depth change somewhere. I doubt it's the driver or card itself though, but then again ATI have always had crappy drivers so who knows~

Do you see it without any filtering at all?
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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Mon Sep 20, 2010 8:56 am

Mister Hatt wrote:Do you see it without any filtering at all?


No.

The following images are from the source vob, opened in MPC-HC, no script.

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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Mon Sep 20, 2010 12:31 pm

HMMMMMM. Now, suddenly, for some unexplained reason I cannot open any AVS scripts in any media player or editor (MPC, virtualdub, mplayer etc.).
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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Tue Sep 21, 2010 7:40 pm

Most recent script:

Code: Select all
Dgdecode_mpeg2source("C:\Users\?\dvd rip\Ed, Edd n Eddy\Ed Edd n Eddy Episode 2.d2v", cpu=6, info=3)
Colormatrix(hints=true, dest=2, interlaced=false)
TemporalDegrain()
FFT3Dgpu(sigma3=1, bt=3, plane=3)
ContraSharpening()
loadplugin("C:\users\?\downloads\warpsharp.dll")
EE()


When opening it in v'dub it gives the error "Invalid arguments to function ContraSharpening()".


BTW, what does the error "This application has failed to start because stlport_vc7146.dll was not found" man and how can I fix this? It gives this error for MeGUI and VDM too. Is there a directory the stlport dll can be put in so the error won't appear for any programs, or does the dll need to be added to each individual programs' folder?
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Re: Artifacts in Anime/Toon Footage

Postby mirkosp » Wed Sep 22, 2010 5:54 am

Contrasharpening works only if you feed it 2 clips. The first clip is the filtered clip, the second one the original.
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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Wed Sep 22, 2010 9:14 am

mirkosp wrote:Contrasharpening works only if you feed it 2 clips. The first clip is the filtered clip, the second one the original.


How do I do this? Type the location of each file in the contrasharpening parentheses?
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Re: Artifacts in Anime/Toon Footage

Postby mirkosp » Wed Sep 22, 2010 9:44 am

Code: Select all
Dgdecode_mpeg2source("C:\Users\?\dvd rip\Ed, Edd n Eddy\Ed Edd n Eddy Episode 2.d2v", cpu=6, info=3)
Colormatrix(hints=true, dest=2, interlaced=false)
source = last
TemporalDegrain()
FFT3Dgpu(sigma3=1, bt=3, plane=3)
filtered = last
ContraSharpening(filtered,source)
loadplugin("C:\users\?\downloads\warpsharp.dll")
EE()
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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Wed Sep 22, 2010 10:01 am

mirkosp wrote:
Code: Select all
Dgdecode_mpeg2source("C:\Users\?\dvd rip\Ed, Edd n Eddy\Ed Edd n Eddy Episode 2.d2v", cpu=6, info=3)
Colormatrix(hints=true, dest=2, interlaced=false)
source = last
TemporalDegrain()
FFT3Dgpu(sigma3=1, bt=3, plane=3)
filtered = last
ContraSharpening(filtered,source)
loadplugin("C:\users\?\downloads\warpsharp.dll")
EE()



Code: Select all
Dgdecode_mpeg2source("C:\Users\!\dvd rip\Ed, Edd n Eddy\Ed Edd n Eddy Episode 2.d2v", cpu=6, info=3)
Colormatrix(hints=true, dest=2, interlaced=false)
source = last
TemporalDegrain()
FFT3Dgpu(sigma3=1, bt=3, plane=3)
filtered = last
ContraSharpening(clip filtered="C:\users\1\videos\Ed Edd n Eddy Episode 2.avs", clip original="C:\users\1\dvd rip\Ed, Edd n Eddy\VTS_01_CHAPTER_01_1.vob")
loadplugin("C:\users\1\downloads\warpsharp.dll")
EE()


Gives the error "expected a , or )".

Code: Select all
Dgdecode_mpeg2source("C:\Users\!\dvd rip\Ed, Edd n Eddy\Ed Edd n Eddy Episode 2.d2v", cpu=6, info=3)
Colormatrix(hints=true, dest=2, interlaced=false)
source = last
TemporalDegrain()
FFT3Dgpu(sigma3=1, bt=3, plane=3)
filtered = last
ContraSharpening(filtered="C:\users\1\videos\Ed Edd n Eddy Episode 2.avs", source="C:\users\1\dvd rip\Ed, Edd n Eddy\VTS_01_CHAPTER_01_1.vob")
loadplugin("C:\users\1\downloads\warpsharp.dll")
EE()


Gives the invalid arguments error.
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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Wed Sep 22, 2010 10:28 am

Also, why is there no documentation for ContraSharpening? ContraSharpening.avsi says:

FUNCTION ContraSharpening(clip filtered, clip original).

I assume this means that I would type either

ContraSharpening(cilp filtered="blah.avs", clip original="blah2.vob") or ContraSharpening(filtered="blah.avs", original="blah2.vob").


However, you stated otherwise.
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Re: Artifacts in Anime/Toon Footage

Postby mirkosp » Wed Sep 22, 2010 10:39 am

...
You were just supposed to copy the code as I gave it to you, really. clip is a data type in avisynth.
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Re: Artifacts in Anime/Toon Footage

Postby Mister Hatt » Wed Sep 22, 2010 10:46 am

Recursive script is recursive. You needed to write it exactly as mirko showed you. What was the point in substituting shit in where it was using a variable name? That makes absolutely no sense. He defined source and filtered in the script, then called them; while you defined them and never used them and for some reason loaded the script into itself and then it called itself again and just kept looping. I hope you have money to buy new RAM soon.

There is no documentation because it doesn't need any. If it needed some there would be some, but it doesn't and there isn't.
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Re: Artifacts in Anime/Toon Footage

Postby Anno-san » Wed Sep 22, 2010 11:29 am

What version of Masktools does EE require? It says there is no function called edgemask.
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Re: Artifacts in Anime/Toon Footage

Postby mirkosp » Wed Sep 22, 2010 11:41 am

Old masktools, get 1.5.8 here.
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