Scripting Fail

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LeX
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Scripting Fail

Post by LeX » Thu May 27, 2010 9:38 am

i don't know whats wrong :|

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Enigma
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Re: Scripting Fail

Post by Enigma » Thu May 27, 2010 11:12 am

You need to download SSXSharpen and put the avs/dll in your plugins folder.

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LeX
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Re: Scripting Fail

Post by LeX » Thu May 27, 2010 11:36 am

Enigma wrote:You need to download SSXSharpen and put the avs/dll in your plugins folder.
thx soup

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Re: Scripting Fail

Post by Scintilla » Thu May 27, 2010 5:44 pm

And then, you need to stop using SSXSharpen AND mfToon in the same script. mfToon already does supersampled sharpening, which is typically a very slow process (especially since mfToon and SSXSharpen both default to 4x supersampling), so you're duplicating a really slow process needlessly (and probably oversharpening as a result).
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Re: Scripting Fail

Post by Mister Hatt » Thu May 27, 2010 6:54 pm

4x supersampled sharpening can actually be done at around 35fps. It's just that mftoon and ssxsharpen are both terrible and slow.

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Re: Scripting Fail

Post by Kariudo » Thu May 27, 2010 11:28 pm

Mister Hatt wrote:4x supersampled sharpening can actually be done at around 35fps.
source plskthnx
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Re: Scripting Fail

Post by mirkosp » Thu May 27, 2010 11:53 pm

Kariudo wrote:
Mister Hatt wrote:4x supersampled sharpening can actually be done at around 35fps.
source plskthnx
<MisterHatt> mirkosp: http://www.animemusicvideos.org/forum/v ... 1#p1321181 edit that to 35fps
* MisterHatt tested
He probably tested on the Q9450. I think he didn't use MT, but I'm not sure how overclocked his CPU is, I think it was 3gHz per core.
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Re: Scripting Fail

Post by Mister Hatt » Thu May 27, 2010 11:59 pm

bicubicresize(width*4, height*4, 0.333, 0.333).awarpsharp(8,1).bicubicresize(width, height)

Tested on a dual X5560 and no multithreading was used. I believe on a Q9450 you can still get around 20fps if not more, but I have yet to unlazy enough to check that. A 4x supersample is still entirely useless, 2x is actually more effective for bumpmap sharpening, and if you're using something like EE or LS or LSFmod then you don't need supersampling in the first place. Additionally I highly object to people using warpsharpeners without proper regard for what those filters do.

Tested on a Q9450, no overclocking or MT, inside linux so I guess that makes it a bit slower than within windows. Video res was probably higher than the OP's as well (682x384 resized to match OP's a bit, which seems to be 512x384). Averaged 17.52fps on the 4x supersample. HDD IO might have had something to do with it too, but meh at writing to an SSD.

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Re: Scripting Fail

Post by Phantasmagoriat » Fri May 28, 2010 5:52 pm

Should try to keep in mind the order of your scripts too. Fielddeinterlace() will probably have a more difficult time doing it's thing after you've filtered. Likewise you would probably want to sharpen after you've cleaned. You'll have to read the documentation of each filter so you know what they do. Then you'll be able to figure out the appropriate order to put them in.
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Re: Scripting Fail

Post by Phantasmagoriat » Fri May 28, 2010 5:52 pm

blah double posted sorry
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