No Excuses 2: [Interest Gauge]

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CodeZTM
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Re: No Excuses 2: [Interest Gauge]

Postby CodeZTM » Wed Dec 16, 2009 2:14 pm

I'm actually surprised people are wanting to keep with shorter segments. I honestly thought that was a turn off of no excuses, which is why I originally changed it. But if people want, I can make it 2-8 seconds for each track. We'll just need a lot of people to fill up the video void. But hopefully that won't be a problem.

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Enigma
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Re: No Excuses 2: [Interest Gauge]

Postby Enigma » Wed Dec 16, 2009 2:17 pm

48 FRAMES IS ALL I CAN DO,NO EXCUSES CODE!

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Re: No Excuses 2: [Interest Gauge]

Postby Bauzi » Wed Dec 16, 2009 3:38 pm

It was nice to watch. Doesn't seam to be a lot of effort for editing. It was fun.

I'm interested :up:

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Re: No Excuses 2: [Interest Gauge]

Postby ngsilver » Wed Dec 16, 2009 3:38 pm

I'm up for a rematch. Though I will be more pleased to join if we can have more freedom with our track. It really killed my enthusiasm for my track when the track I turned in was turned down because it apparently didn't seem like 1 scene because of what I did to edit it.
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Re: No Excuses 2: [Interest Gauge]

Postby 8bit_samurai » Wed Dec 16, 2009 4:36 pm

If Mexican Standoffs are involved, I might be interested.

I wanted to join the first one, since editing 48 frames sounded like shooting fish in a barrel, but the whole 24 hour limit thing was the turnoff for me.
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NS
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Re: No Excuses 2: [Interest Gauge]

Postby NS » Wed Dec 16, 2009 4:47 pm

Vivaldi: you could add effects and stuff to your vid..
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CodeZTM
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Re: No Excuses 2: [Interest Gauge]

Postby CodeZTM » Wed Dec 16, 2009 7:13 pm

To answer the question I've yet to answer.

Yes, you can mess with your track AS MUCH AS YOU WANT. This includes transitioning from the previous track, adding effects and more than one scene. It just has to look good. ;)

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Dar
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Re: No Excuses 2: [Interest Gauge]

Postby Dar » Wed Dec 16, 2009 7:25 pm

30 second tracks defeat the purpose - should be 4-5 seconds max.


and interested again.
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Enigma
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Re: No Excuses 2: [Interest Gauge]

Postby Enigma » Wed Dec 16, 2009 7:43 pm

So the final MEP should be.....2 minutes long again :>?

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Re: No Excuses 2: [Interest Gauge]

Postby Orestes » Wed Dec 16, 2009 7:48 pm

After watching the first and seeing how it turned out, I'm interested. :up:
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Re: No Excuses 2: [Interest Gauge]

Postby hasteroth » Wed Dec 16, 2009 9:06 pm

shorter tracks, a turn off?

What?

That was the whole point.

And the reason why so many people joined.

And I am SO in again
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Re: No Excuses 2: [Interest Gauge]

Postby Kitsuner » Wed Dec 16, 2009 9:28 pm

Since the tracks are measured in seconds instead of frames, does that mean you've removed the single scene restriction? Honestly, that was the biggest selling point of the first run for me.
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CodeZTM
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Re: No Excuses 2: [Interest Gauge]

Postby CodeZTM » Wed Dec 16, 2009 9:35 pm

Kitsuner wrote:Since the tracks are measured in seconds instead of frames, does that mean you've removed the single scene restriction? Honestly, that was the biggest selling point of the first run for me.


Yes, yes and yes.

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Re: No Excuses 2: [Interest Gauge]

Postby Dar » Wed Dec 16, 2009 9:44 pm

we need to actually have a theme this time... no random lazrs and mice with top hats...
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Enigma
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Re: No Excuses 2: [Interest Gauge]

Postby Enigma » Wed Dec 16, 2009 10:02 pm

Dar wrote:we need to actually have a theme this time... no random lazrs and mice with top hats...

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But being honest, It would be OH SO MUCH BETTER,If u sticked with the same rules as the fist one.


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