Kitsuner wrote:That wasn't half bad. I think Tari makes a good point about this being redundant if we're showing credits at the end, though. The mix linked in the first post starts with Kazemon's track, after all, and I think it sounds fine that way. For some reason, I keep assuming the compilation will run longer than it actually is, so it didn't even occur to me how little time passes between the opening and ending credits. I actually wrote up this huge breakdown of your intro before I saw Tari's post, so even though I'm actually in favor of cutting it out of the project completely, here are my thoughts about it (in case more people prefer the longer opening (also to show off my verbosity and make me actually feel accomplished having typed all of this out)):
- The start feels really abrupt to me. Maybe start the footage a little earlier (like when the sound begins) and make it a slower fade?
- I like Code's idea for changing "A 2009 A-M-V.ORG MEP", but to add to it, I'd suggest giving the text a slow, horizontal scroll to make it a little more noticeable. That would also make the shot feel less static.
- In fact, you should do the same to the rest of the titles. I don't mean exactly the same, of course, because not every title would benefit from moving horizontally, but play around with the motion a little and see what you think looks good with it. You've already got a zoom in going on for the actual title of the video plus a drift in Code's name, so adding movement to the other words would help unify it a lot.
- Is that the very beginning of the .hack-sky-opening-up clip? If you can extend it a bit at the front, you can cut out some of the Aura-opening-her-eyes clip (specifically some of the early frames where her eyes are closed) and then start the sky-open at the beginning of the phrase (somewhere around :12). I like how you've got the burst matching the feel of the moan, so make sure you don't lose that.
- The editor names go by really fast. It took me three viewings to actually read them all. I'm not sure how you can adjust for that, though, since you've blocked out a good space for them. Maybe just making the text more eye-catching will help.
- When you put the names in, did you add them in any particular order? If not, I would suggest showing names according to whose tracks appear first (using an editor's first track if they edited two). That would help tie the opening sequence in with the main project.
- While I'm on the general subject of editor names, you left Dar out.
- You, Kazemon, and blabbler's splash screens last two beats, but Neverend's runs for three. It throws off the rhythm you built up with the first two names, and it could confuse viewers. How about trimming some off of the opening of Neverend's shot and scooting blabbler and Code forward a little? Doing that would also give you more space to transition from Code's name clip to the alternating clips flashing.
- Speaking of Code's clip, I think it's kind offunny, I think it's kind of sadstrange that you start with Rosette shooting her gun before showing Chrono himself. I think it would make more sense if you focused on the character who represents Code for the whole scene, rather than tossing out red herrings.
- Heh, I'm Tessa.
- The "Cascadathon" here disappears way too fast. I would extend it maybe a second longer on the nameless side to give the viewer a chance to read what it says. Another benefit to dragging it out is that it ends at a natural point in the music, rather than the middle of a phrase.
- I like that this first appearance of the title zooms out, while at the end it zooms back in. Balances it out pretty nicely, I think.
- I had the same reaction Hagaren did when I saw the bright and colorful robot anime pop up here. It stands out so much from the rest of the video. Fullmetal Panic also sticks out a lot with its similarly bright colors, so maybe find a more... subdued-looking show, I guess? Something what looks similar to .hack and Chrono Crusade. The other show(s) don't appear long enough to make that big of a difference (or maybe it's just that you chose darker scenes from them).
- On the subject of changing anime, maybe instead of random characters that match the editors, you could select characters from the anime we edited with to use. I'm sure it wouldn't be that difficult for us to send you clips of whichever character you/we decide matches us.
Of course, if everybody else agrees that two credits sequences are more than we need, then you can just ignore this massive post. Might be good to look at it if you end up doing something similar later though.
Well, I actually prefer to have this in there as the Intro. Because this in a sense is a track in itself. I'm having so much fun editing it, and it would be a shame to have this intro go to waste after all the owrk I've put into it. If you feel that you guys want to have your own anime characters in it from the anime that you edited to, then that's fine. Just send me lossless clips of the character that you want me to use. Preferrably 5-8 seconds long so that I can choose the timing myself.
Regardless of whether this is needed or not, the Intro and Outro Credits are essentially tracks if you want to get down to the bare technicals.
But if you have a scene or a character you want me to put in, please send it my way so that I may do so.
I do have the save Image Function in my Vegas, so that's not a problem. I'll just try to do what everyone wants with this. Just make sure that you make it the appropriate AR and stuff before sending me the lossless clips. Sendspace the clips to me if you will through PM. It would be mighty kind of ya'll.
I await your lossless files XD











