CascadaThon (Betas Due August 10th)

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Re: CascadaThon [1 Slot Open]

Postby Kazemon15 » Sat Jan 10, 2009 9:43 pm

TwilightChrono wrote:Well, I fixed your problem Kaze, get on AIM A.S.A.P., so I can send you the final.


I got it. Thanks alot. =3

First beta uploaded onto server.

Oh, LA, I had an idea for the last open track. If that person who wanted it beta doesn't meet your approval, I'll try it out.
Currently replaying/recording: Tales of Vesperia (Xbox360) and Tales of Graces F (PS3)
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Re: CascadaThon [1 Slot Open]

Postby LittleAtari » Sat Jan 10, 2009 10:36 pm

Sorry about any panic that was caused by my not being here until now (i had work and a couple of other things). I'm glad to see that you got the rainbow stuff fixed. Generally, I do agree with TC about what he said. If you guys are having minor quality issues, dont worry. Turn it in. We'll find a way to fix it. When I booted someone from the mep before due to quality reasons, it was way below standard. I even showed it to a couple of people and they were all like 0_0. It was interlaced and quality was in no way clean. What threw me over was the editor didnt understand why quality was important in an AMV. Everyone here is fine. I know if there are any issues, you'd all be willing to work towards improving them.

Kaze: If I dont get an answer from loloka within a couple of days, the track is yours. As for what Vivaldi showed me, after browsing her channel on the tube, I'm still open for a beta from her.

EDIT: I'm going to work on my beta a little more before upping it and then I'll get to everyone else's betas. Generally, I plan on analyzing the betas so I could be detailed in feedback or at least let some of them settle in before I say anything (yes I think a lot, sometimes too much >_<)
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Re: CascadaThon [1 Slot Open]

Postby LittleAtari » Sun Jan 11, 2009 1:20 am

I've uploaded my beta to the server. I ended up not making any changes to it :(, so if you've seen it already, dont download it thinking you're going to get something new.

Alright, I've watched everyone's betas that have handed them in so far. I wanted to say great job everyone. I was expecting this to just be a 'let's get started beta', but some people have even turned in full tracks. I see that some people are still experimenting, though (myself included), and that's okay. I'm going to sit down with them later and do a full on critique. Take this opportunity to critique each other. My opinion isnt the only important one, it's always nice to get input from everyone.

As for the people that havent uploaded their betas to their server, get to it please. Even if I saw your beta a while back, upload it for everyone else to see.

The next beta deadline will be set to the end of March/Spring Break. I have to decide on a date.

PS: There have been no drops from these betas :D YOU ALL ROCK!
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Re: CascadaThon [1 Slot Open]

Postby Ghet » Sun Jan 11, 2009 1:39 am

for all who havent seen my beta on the second or so day, im uploading it right now, so far all i have is the reconstructed version on the new project file, but ill finish it up sooner or later.
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Re: CascadaThon [1 Slot Open]

Postby TwilightChrono » Sun Jan 11, 2009 3:02 am

Alright. Glad to hear it.

What does everyone think of my beta. I'm just curious if everyone sees the same problem I do. Let me know what you all think XD
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Re: CascadaThon [1 Slot Open]

Postby sakuraslight » Sun Jan 11, 2009 8:05 am

I am in the midle or doing a big redo on the viedo removing orbs and also reseting image positions.

LA, I featherd the run sequence but it ended up looking even worse with ( Very Bright White outline)
the blue screen vertion was looking alot better evan thogh it did look sharp
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Re: CascadaThon [1 Slot Open]

Postby LittleAtari » Sun Jan 11, 2009 1:21 pm

sakuraslight wrote:I am in the midle or doing a big redo on the viedo removing orbs and also reseting image positions.

LA, I featherd the run sequence but it ended up looking even worse with ( Very Bright White outline)
the blue screen vertion was looking alot better evan thogh it did look sharp

You're going to have to find a way to smooth it out. It looks =/ with the rough edges.It seems like you were feathering outwards, did you try feathering in? Either way, it's fine for this deadline but must be corrected for the March deadline. That gives you and us sufficient time to come up with a solution. Even if it means that you'll need to photoshop the entire scene....Come to think of it. If you were to give some with adobe premiere the lossless of your background video and the PSD of Sakura running, would they be able to just put them together for you? I'm not a Premiere user so I wouldnt know. Is it as simple as what I'm thinking?
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Re: CascadaThon [1 Slot Open]

Postby Ghet » Sun Jan 11, 2009 2:43 pm

i liked haragen's beta a lot. at first i was like wtf? but then when the footage came in i was like oh thats cool. has a lot of potential
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Re: CascadaThon [1 Slot Open]

Postby NightHawk » Sun Jan 11, 2009 3:49 pm

Let me beta test, yo.

Even though I don't have enough time or ideas to edit for this, I'm still interested in seeing how it turns out.
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Re: CascadaThon [1 Slot Open]

Postby TwilightChrono » Sun Jan 11, 2009 4:09 pm

NightHawk wrote:Let me beta test, yo.

Even though I don't have enough time or ideas to edit for this, I'm still interested in seeing how it turns out.


That's all up to LA.

In the meantime........I love.....LOOOOOVVEEE Vivaldi's beta. Hagaren's is cool too. Onyx's has a lot of potential as well.
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Re: CascadaThon [1 Slot Open]

Postby OnyX DragoN » Sun Jan 11, 2009 4:12 pm

Ghet wrote:i liked haragen's beta a lot. at first i was like wtf? but then when the footage came in i was like oh thats cool. has a lot of potential


I agree, but it still needs bucket loads of work.

MY beta is icky so I'm starting over with another anime.
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Re: CascadaThon [1 Slot Open]

Postby Ghet » Sun Jan 11, 2009 4:45 pm

the server timed out on me before i got to vivaldi's beta and im too lazy to check on it again, so ill get it when im less lazy
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Re: CascadaThon [1 Slot Open]

Postby sakuraslight » Sun Jan 11, 2009 4:54 pm

LittleAtari wrote:
sakuraslight wrote:I am in the midle or doing a big redo on the viedo removing orbs and also reseting image positions.

LA, I featherd the run sequence but it ended up looking even worse with ( Very Bright White outline)
the blue screen vertion was looking alot better evan thogh it did look sharp

You're going to have to find a way to smooth it out. It looks =/ with the rough edges.It seems like you were feathering outwards, did you try feathering in? Either way, it's fine for this deadline but must be corrected for the March deadline. That gives you and us sufficient time to come up with a solution. Even if it means that you'll need to photoshop the entire scene....Come to think of it. If you were to give some with adobe premiere the lossless of your background video and the PSD of Sakura running, would they be able to just put them together for you? I'm not a Premiere user so I wouldnt know. Is it as simple as what I'm thinking?


nah i feathered the right way i just have a few od pixals that stood out is all i am sorting it out at the mo

Have uploaded my Last Beta to the server not my current one as its more of a fiddle ^^
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Re: CascadaThon [1 Slot Open]

Postby TwilightChrono » Sun Jan 11, 2009 6:09 pm

Anybody got an opinion about my beta? Just curious is all, sorry to keep bugging :sweat:

And again....Vivaldi....I really love your beta. I can't say it enough XD
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Re: CascadaThon [1 Slot Open]

Postby sakuraslight » Sun Jan 11, 2009 6:23 pm

I am downloading it now to take a look bit on the large side ^^ for a short

will edit this post when seen


Edit:

Love what you have done with the 3 GERRRRR fast blurs, ^^
scean change is good.

video dose not folow the lyrics is my only complaint,

but over all from me its looking good
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