These are the updated numbers on what's been requested:
02 - 2
03 - 3
04 - 2
05 - 3
06 - 1
08 - 1
09 - 1
10 - 1
11 - 2
12 - 1
13 - 1
14 - 1
15 - 1
17 - 1
18 - 1
20 - 3
21 - 1
22 - 1
In response to various comments...
FC wrote:I want to do the outro.
(I also have an idea for the outro if you would like to contact me and hear it)
Well, it was actually the intro
that I wanted someone to sign up for, but then again... your videos have never disappointed me in terms of creativity, so I'd be an idiot to say no to the offer. Since I have no better idea (and I was the one who was going to edit the outro anyway), it's yours. I trust you and your editing, although if you intend to have background music, we may have to sit down and discuss that. >_> Ah, but I guess this means that I may have to do the intro if you're taking the outro. Crap. Frame-by-frame Photoshop editing, here I come~! -_-
be a dear and pick some tracks for me please... I just can't decide on 1 track!!
I'm gonna just list some games and maybe you could assign me a track?
No and no. For me, these are great, big, flashing red warning bells. You guys say, "I could work with any of the tracks," or, "I like them all, so I can't decide," and I do completely think you're being truthful about that, however
... this is why I feel many MEPs fall flat during editing. Too many people are throwing any random source with any song, regardless of whether or not they think it will work. Editors then can't make a connection between the sources, so they just load it down with meaningless, but pretty scenes or effects, which ultimately results in average to mediocre tracks.
Also, this ties in with people who say, "It doesn't matter what track I get, because I'm using such-and-such game anyway." Please consider that statement, because it also says part of the time that you're not making a connection between the sources. Is it possible that the same game really could work for many tracks in the project? Of course. I won't argue that - but some people are falling into that rut similar to the "assign me any track" one.
So, for the guys who asked me to assign them a track, the answer is no. However, please do post again once you've decided what you want.
masterGT wrote:That's why I'm sorry that I can't audition, although I wrote I am willing to.
Hey, no problem. I'm sure there will be an FMV3 to look forward to someday.
For a few other things...
Auditions are closing soon, and I'm feeling like not all of the tracks are going to be filled. If this happens, the "back-up editor" auditions may very well become a second round of auditions for the unclaimed tracks. If it really comes down to it, I may pick up a track myself, although I'd rather not. Also, I'm considering allowing the selected project editors to pick up more than one track if the second round of auditions happens and doesn't go well. Just know that all of the same deadlines would apply, so if you're a slow editor by nature (like me), taking more than one track could be very bad.
Again, please attempt to rip or capture your games sometime soon so you know whether or not it can be done. Getting VG footage isn't the same as ripping an anime DVD, so you're going to want to make sure it works before you commit to using a certain game - and then realizing just before the first deadline that you can't do anything with it.
Oh, almost forgot. This is an important one. I've had a few people say that they'd want to use multiple games out of a series. Remember that the rule is one game per editor, so even if it's games from the same series, I only want you using one of them. If you're wondering why I'm doing it that way, it started back in FMV1. I knew from the start that I was planning on doing more than one FMV project, and if I let people take multiple games and then said "no duplicates between projects," that really drains the pool of available games quickly. I know full well that some games only have one or two cutscenes (the remakes of the old Final Fantasy games are an example of this), and using them solo would be hard, but it would be even harder to use them all, because that would disqualified them all for the next project. Most likely the FMV MEPs are going to be a trilogy, so when FMV3 rolls around, I'll probably allow editors to go nuts with multiple games.
Aside from that, if there are any questions I haven't answered, let me know.