Lucid Nightmare - The Halloween MEP [Compiling]

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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby FadingSundown » Mon Oct 24, 2011 4:46 pm

Beta testing:
Kireblue (opening): It think the colours are too light. It gives me a really daytimish feeling. It is okay if it is bright in the beginning, but it would be better if it turned darker when we go to the house scene and after that. Also, the text is a bit too obvious, I dont know if you use AAE, but if you do, maybe you could put a little bit of roughen edge on it, that would make the text more unrefined, less font like (I am really bad with explaining things, so if you dont follow, im completely at fault).

Kireblue (ending): I like the pictures in the frames, though I think the beginning is still too bright. I still get that daytime feeling. Maybe you could mask out the frame of the painting too and make the background darker. Also, does your part seem to be in a bad quality, or is it just me ><?

Code: I have to say it, I love the zombie with 'am I scaring you tonight' part! At 0:08 you have a really loud beat (from the drum) and maybe it would be nice if you hit it. Maybe you could do a zoom-in transition at 0:21, that might look good :3. Also, maybe a little bit of more contrast xD.

Aimo: I love it! The colours look much more intense now, just like I had in mind! Nothing more to add, reallly good final :3!

Kazemon: Uhm, some of this feedback I kind of quote from my previous feedback on your beta, because I can still see it (you never really answered on my feedback, so I dont know if you overread it or if you kept it the way it was). At 0:08 and 0:49 the movement looks unnatural, I dont know the anime so I dont know if it was like that or if you did it. I'm not really a fan of 2 layers on top of eachother (for example at 0:18 and 0:31) but I guess that is just me. Love the ending though. Also, just like I said to Aimo, I think your part could use more contrast to intensify the colours.

Sorry for my inactivity xD. I had to be a last-minute drop in for a MEP from the studio im in, so I worked in that instead of posting here ><. I put my (final?) beta on the sheet. I removed the lip-flip flap at 0:33. I replaced the lips by masking, so if the movement is a bit off, tell me. For the opening/ending I will put a zip in the sheet tomorrow or the day after. Yumekui merry sometimes has a rather 'childish' drawing style, so most pictures I can find arent creepy but with donuts ><.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby CodeZTM » Mon Oct 24, 2011 4:57 pm

Thank you very much for all your feedback throughout the whole MEP FS. Very helpful. :)

AT the same time, I also want to thank you for your final version. EDIT: I'll watch it soon. Misread your post and thought you had an actual final. XD :up:

EDIT: Looks pretty good in my opinion. Nothing really stood out to me that needed fixing. Nice job on lip syncing the first bit, looks much better now. :3 So I'm good getting a final out of this one. :)
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby AimoAio » Tue Oct 25, 2011 5:49 pm

FadingSundown wrote:Yumekui merry sometimes has a rather 'childish' drawing style, so most pictures I can find arent creepy but with donuts ><.

Merry likes her donuts. XD You might be better off just taking screencaps off the show itself.

Also I agree with Code about your beta, it looks ready to be a final but are you sure you don't want to add something at 0:15 to sync the background vocals there? Just the scene there that was synced to the main vocals feels a little long. Maybe just add a small overlay?
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby kireblue » Tue Oct 25, 2011 6:08 pm

FadingSundown wrote: Yumekui merry sometimes has a rather 'childish' drawing style, so most pictures I can find arent creepy but with donuts ><.

Don't worry about finding stills. I've already taken all the stills that I need from the beta that you uploded a while ago. I just need the footage.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby kireblue » Wed Oct 26, 2011 9:07 am

kireblue wrote:
FadingSundown wrote: Yumekui merry sometimes has a rather 'childish' drawing style, so most pictures I can find arent creepy but with donuts ><.

Don't worry about finding stills. I've already taken all the stills that I need from the beta that you uploded a while ago. I just need the footage.

FadingSundown, nevermind about the footage. I just downloaded the clean OP of the Yumekui Merry, and it has all the scenes that I need.

Edit: I just added a new beta for track 1. If no one has any objections to it, then it can be the final.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby FadingSundown » Wed Oct 26, 2011 10:01 am

Thank you so much kireblue :3! Yumekui Merry OP is a really good idea yeah, I didnt know the clean OP excisted already ><. Thanks again, Kire ^^!

AimoAio wrote:
Also I agree with Code about your beta, it looks ready to be a final but are you sure you don't want to add something at 0:15 to sync the background vocals there? Just the scene there that was synced to the main vocals feels a little long. Maybe just add a small overlay?

I dont quite understand by what you mean with this. Do you mean that i could put a moving overlay on top of that that moves to make it more interesting or do you mean something else xD?
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby AimoAio » Wed Oct 26, 2011 10:11 am

FadingSundown wrote:
AimoAio wrote:
Also I agree with Code about your beta, it looks ready to be a final but are you sure you don't want to add something at 0:15 to sync the background vocals there? Just the scene there that was synced to the main vocals feels a little long. Maybe just add a small overlay?

I dont quite understand by what you mean with this. Do you mean that i could put a moving overlay on top of that that moves to make it more interesting or do you mean something else xD?

Yeah something like that, it just feels like something was missing that's all.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby CodeZTM » Wed Oct 26, 2011 12:13 pm

I love it kire! You made the first transition for my bit very easy too. :3 /hugs

Maybe some kind of creepy overlay on the last part in the frame? Like a red/dark blue just to make them all seem more uniform? Aimo/FS will probably have a good idea on that if it's something that should be done or not.

Otherwise, nicely done. :up:
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby FadingSundown » Wed Oct 26, 2011 1:42 pm

Kireblue: I love the way you darkened the beginning because it looks really creepy now :3! For the type of font you used, I dont especially like it. Here are a few suggestions of fonts I think could be better instead of the font you're using now:
Spoiler :
Image

I personally like seedy motel, and Im not sure whether you should use payday, because it is in 'boxes' so that probably wont look good in the pictures. These fonts are just suggestions ofcourse xD.

Also, I think that the footage for Code's track is too light. And you may want to add a little contrast to the footage in the frame (except Aimo's footage), that'll intensify the colors (im sorry if I am repeating myself alot about contrast). The background behind the frame is still a bit too light, so you could use an overlay such as Code suggested to not only give it all the same tint, but also darken it all might be a good idea. Or, you can darken it the same way as you in beginning, that could give it a creepier look.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby kireblue » Wed Oct 26, 2011 3:56 pm

FadingSundown wrote:Kireblue: I love the way you darkened the beginning because it looks really creepy now :3! For the type of font you used, I dont especially like it. Here are a few suggestions of fonts I think could be better instead of the font you're using now:
Spoiler :
Quoted Image converted to link:
http://imageshack.us/photo/my-images/830/fonts.jpg/

I personally like seedy motel, and Im not sure whether you should use payday, because it is in 'boxes' so that probably wont look good in the pictures. These fonts are just suggestions ofcourse xD.

Also, I think that the footage for Code's track is too light. And you may want to add a little contrast to the footage in the frame (except Aimo's footage), that'll intensify the colors (im sorry if I am repeating myself alot about contrast). The background behind the frame is still a bit too light, so you could use an overlay such as Code suggested to not only give it all the same tint, but also darken it all might be a good idea. Or, you can darken it the same way as you in beginning, that could give it a creepier look.

I actually really like the bloody font that I used. Does anyone else think that I should change it? If everyone wants me to, I can easily make the adjustment.

In terms of background behind the frame, I'll adjust it some more. And I'll darken the inside footage a bit a well.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby AimoAio » Wed Oct 26, 2011 5:25 pm

I actually quite like the bloody font. :sweat: But those fonts FadingSun suggested are pretty nice so I'll be snagging a few for my personal use, thanks. ;)

kireblue, as for the colouring, you could maybe try something like this:

Spoiler :
Image

You don't have to do it in After Effects since most editing programs will have the colour curve tool. What to do is to duplicate your layer. Add a mask to the first one(this will be the frame). And then add the colour curve effect onto the non-masked layer. Lowering the RGB/Red/Green curves and increasing the Blue curve will it gives it a blue-ish colour. This will make the curtains look a dark navy blue. You can also copy this effect onto the frame layer but adjust the settings separately so the footage in the frame doesn't look as blue as the background or add the contrast and other stuff you want so it remains independant from the other layer.

Another good way to make everything look darker(you could add this to photo scene) is to simply add a black oval or circular mask/cookie cutter on a black media generator and set the feathering quite high so it gives it a blurred black border. Lowered brightness and increased contrast settings can also help set a dark atmosphere.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby CodeZTM » Wed Oct 26, 2011 7:23 pm

I personally LOVE the bloody text. Adds that fear factor in my opinion. :up:

Although the fonts FS suggested are nice too, I just really loved the dark red contrast/blood that it had with the rest of the footage.
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby AllyKatAVR » Wed Oct 26, 2011 10:05 pm

Aaaaaand full beta is uploaded! Finally orz
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby AimoAio » Thu Oct 27, 2011 12:16 pm

AllyKatAVR: Wow, the ending was awesome! :awesome: I really like it but the beginning is slightly lacking some impact. Maybe just some light flashing? Just to emphasize the beats a bit. Also I was going to suggest darkening or sharpening the contrast of the footage slightly since you did that for the ending and it looks great. Though maybe not as sharp or dark as the ending. ;) Otherwise I think it's ready to be a final. ^^
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Re: The Halloween MEP : [7/7 Tracks Taken] [Final Due: Oct

Postby FadingSundown » Thu Oct 27, 2011 2:21 pm

It was just a suggestion ;3. It only is my opinion that it was possible it could look better with a different font, and even if the bloody font isnt quite to my liking it does fit the MEP ^_^. And no problem Aimo xD.

Allykat: I think your part is awesome! Very creepy! I agree with Aimo, your part could look better if you make it darker. Contrast wil intensify the colors, so that might be an idea :3. About the beats, I think your part looks really nice, but you could try to hit the beats while making scene changes. You do that a few times, but sometimes your timing is a bit off, for example at 0:01, the scene change from the riding bus to the car that got hit is off. In the middle of your part you are following the lyrics, and it looks good, but if you hit the bits while following the lyrics it could look even better. 0:30 the timing is perfect, but after that the timing is a bit off too.
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