A Very Cascada Christmas : [Compiling]

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CodeZTM
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by CodeZTM » Wed Dec 14, 2011 2:07 pm

Hmm.. I'll try and work that out a bit more. I'm not sure what you're seeing in the crossfades, but I'll try and work with them a little more and maybe ease up on them a bit. :)

Oh, and don't worry about the transition Tritio. Since I'm compiling it, if it doesn't work, it won't take me any time to change up the last scene if necessary. XD I personally think I can doa quick walking mask into your track and it'll look good, but if not then I might try a white/cross fade with a better scene. Well, I'll make sure and work it out. xD


So how's everyone else doing? Just 4 days until the beta deadline. ;)

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[madaraxD]
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by [madaraxD] » Thu Dec 15, 2011 8:04 pm

I almost finished my first beta :D
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by [madaraxD] » Fri Dec 16, 2011 5:51 pm

finally i finish something xD
The Beta is on the Spreadsheet :)
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TritioAFB
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by TritioAFB » Sat Dec 17, 2011 10:05 pm

I'll have to edit quickly my final because I'll lose my pc for 5 days, I'll increase the RAM of my pc
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by AimoAio » Sun Dec 18, 2011 7:20 am

Still working on mines, have the whole thing filled out with scenes, just need to tighten the sync and neaten it up. Not sure if I'll have a beta by tonight though since I have work till 9pm. But tomorrow definitely. :up: I'll also review your beta tomorrow Madara.

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CodeZTM
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by CodeZTM » Sun Dec 18, 2011 11:24 am

Madara, yours is so stinking cute! :3

2 things I'm concerned about.

1) PLEASE remember to render this out as 848x480. I hate having to do resizes after the fact and trying to preserve that A:R.
2) :20 lip flap ; :02-:03 bench orphan frame ; :16-:18 lot of scene movement

Other than those few minor things, just listen up to Aimo, Tritio, and others for advice. Love where it went. :up:

Also, yay Aimo! :3

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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by TritioAFB » Sun Dec 18, 2011 11:26 am

Sorry madara, bro I will review your clip once I've comen from an anime festival celebreated today

Code, I'll have to make the fixes of my part tomorrow so please list all the points you consider should be gone in the next version. I just have less than 4 days before changing the memory and the RAM of this laptop, so I should be done with the final in 4 days
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CodeZTM
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by CodeZTM » Sun Dec 18, 2011 2:28 pm

Personally, Tritio, I think the only thing that needs changing is the scene at :12-:13 with the TV, but if you like it, I'll be fine with you keeping it.

Oh, and PLEASE do not forget the 3 seconds of footage before/after your AMV. That's the only other thing I didn't notice it having.

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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by TritioAFB » Sun Dec 18, 2011 9:05 pm

Hmm let me check once again my stuff in order to see an additional scene. Buddy, tell me if you received my message yesterday :o
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Re: A Very Cascada Christmas : [Beta Deadline 12/18]

Post by TritioAFB » Sun Dec 18, 2011 9:28 pm

madara, bro, in your case the track follows the way it should be, but agreed with Code; I noticed something weird at 0:20, Also just make a reduction in the second 3, it's like in the timeline you left for too much time that scene. After 0:20 I dunno why I felt it kinda slow :O
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