I have found a WORKING Final Fantasy X Video Ripper!

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I have found a WORKING Final Fantasy X Video Ripper!

Postby Flea Of Terror » Fri Jul 12, 2002 12:45 pm

Found this great, little program.
Go to my website, www.anime-nation.com (Shameless Plug) =)
To get it, its right there on the main page.
Videos come out kinda Jerky and Pixilated, but it may just be that I need to DeFrag my harddrive.
Let me know how it works for all of you.
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Postby AbsoluteDestiny » Fri Jul 12, 2002 12:59 pm

...and Pandora opened the box.....
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Postby Castor Troy » Fri Jul 12, 2002 1:01 pm

Now get me one for Metal Gear Solid 2 :P
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Re: I have found a WORKING Final Fantasy X Video Ripper!

Postby Sub0 » Fri Jul 12, 2002 1:05 pm

[img]http://www.animemusicvideos.org/phpBB/images/avatars/d87714b43d276e0584f84.gif
[/img]
you know this av would be perfect for excel sagas begining... much better than the AWEFUL banana use they do in that...
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Postby Sub0 » Fri Jul 12, 2002 1:07 pm

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Postby Flea Of Terror » Fri Jul 12, 2002 1:09 pm

Heh, AbsoluteDestiny, pretty cool what a LOT of looking around can do eh?
Well, anyone who can use the program, let me know how the videos come out, there not looking to good on my system. :(
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Postby AbsoluteDestiny » Fri Jul 12, 2002 1:12 pm

Flea Of Terror wrote:Heh, AbsoluteDestiny, pretty cool what a LOT of looking around can do eh?


Did you actually understand my post?
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Postby Flea Of Terror » Fri Jul 12, 2002 1:24 pm

Yes, I think so.
Your basically saying that its a bad thing so have found this program, I dont see why though.
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Postby Rozard » Fri Jul 12, 2002 1:31 pm

*Groan* "...and yea, FFX fandom will rain upon thee like loctus upon Kansas..."
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Postby Kusoyaro » Fri Jul 12, 2002 2:54 pm

Castor Troy wrote:Now get me one for Metal Gear Solid 2 :P

That's not possible. All of MGS2 is rendered in realtime by the PS2 engine, so to "capture" ANYTHING from the game, you'd need a program that first emulates the PS2 hardware in order to render the polygons, and at the same time captures what it's rendering.

Well, I guess theoretically it's possible, but I don't believe any software like that will ever exist.
I have no idea how to use this new forum.
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Postby zalas » Fri Jul 12, 2002 3:04 pm

Well, just cap it from the actual ps2 output :) Btw, [url=pcsx2.ngemu.net]pcsx2[/url] is far from emulating real games, but perhaps in a few years? :D (in case your idea is still there at that time)
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Postby Bushido Philosopher » Fri Jul 12, 2002 7:53 pm

Flea Of Terror wrote:Yes, I think so.
Your basically saying that its a bad thing so have found this program, I dont see why though.


The reason why is because now people are gonna use the clips to death. It'll be OK at first but then we'll have overkill on the clips after about a few months. But, I guess it's good in a way. Now people can actually watch the videos without going through the game sequences or going to the theater in Luca. Hey that's right, the ending is not viewable in Luca. So that's your main reason right there AbsoluteDestiny.
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Postby Bushido Philosopher » Fri Jul 12, 2002 8:06 pm

Doesn't even work on mine. Not in premiere, not in VDub, not in Media Player, nothing.

I guess cause it's in its early stages. Ionno. Has no soundm, which is a real let down.
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Postby DiemondDagger » Fri Jul 12, 2002 9:44 pm

Kusoyaro wrote:
Castor Troy wrote:Now get me one for Metal Gear Solid 2 :P

That's not possible. All of MGS2 is rendered in realtime by the PS2 engine, so to "capture" ANYTHING from the game, you'd need a program that first emulates the PS2 hardware in order to render the polygons, and at the same time captures what it's rendering.

Well, I guess theoretically it's possible, but I don't believe any software like that will ever exist.


I think Castor was being sarcastic in order to make the bannana look endlessly. Atleast that's what I would have done. :lol:
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Postby Castor Troy » Fri Jul 12, 2002 9:58 pm

DiemondDagger wrote:
Kusoyaro wrote:
Castor Troy wrote:Now get me one for Metal Gear Solid 2 :P

That's not possible. All of MGS2 is rendered in realtime by the PS2 engine, so to "capture" ANYTHING from the game, you'd need a program that first emulates the PS2 hardware in order to render the polygons, and at the same time captures what it's rendering.

Well, I guess theoretically it's possible, but I don't believe any software like that will ever exist.


I think Castor was being sarcastic in order to make the bannana look endlessly. Atleast that's what I would have done. :lol:


Hehe. :P
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