the most time spent on an AMV

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Postby Castor Troy » Tue Oct 29, 2002 8:23 pm

Too damn long. :shock:
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Postby silver_moon » Tue Oct 29, 2002 8:53 pm

For Every Dream took me the longest. I'm not sure which hours I should be counting, because I don't usually keep track of how many hours I take to plan the video, or how long I take to rip the footage and encode the finished project. But I spent about 35 hours editing the footage in Premiere, over a course of three weeks. Two weeks went into planning it.

Most of my editing time went into making the effects look right, and making the timing more exact.
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Postby Hitori » Tue Oct 29, 2002 9:30 pm

hhhm..
About 4+ months.
From concept to
story board to
gathering sources to
finding time to do the project to
final touches to
export to
final product...

All of this depends on what's going on and how the video is handled.
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Postby ShonenDizzyCow » Tue Oct 29, 2002 9:46 pm

For me it's Evangelion Opus - about 200 pure editing hours (premire + photoshop hours). (considering I tend to edit pretty quickly, that's a large number for me - eg. resident eva - only about 30 hours)

About 100-120 spent on the original, 80-100 on the re-make. Partly because I had to re-edit all 700-900 cuts in the video individually and set about 400+ individual motion effects just for starters. Not fun at all. I'm just glad it's done. x.x

That's why always edit with a song that you cannot get tired of.
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Postby UncleMilo » Tue Oct 29, 2002 11:46 pm

Cowboy Swing took me over 6 months... mostly on again off again...



The 2 Excel Saga AMVs, on the other hand, took less than 6 hours from ripping the DVD to Rendering the AMV.

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Postby ErMaC » Tue Oct 29, 2002 11:52 pm

Counting planning time and research time, my next video could take maybe 500 hours. Considering I'm reading two books as part of the research phase. :( Already spend an estimated 20 hours planning time on it.
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Postby Vlad G Pohnert » Wed Oct 30, 2002 12:07 am

I don't even want to say how many hours I spend on my Transending Love video... It took over two months of planning alone....

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Postby SarahtheBoring » Wed Oct 30, 2002 12:14 am

I've been working on Video 5, [unbearably long title], since about July. (Not continually, of course; on average it's probably about 2 or 3 hours a week.)

With no end in sight. Ever.

What's sad is that it's not even going to kick much ass when it's done. I'm just really slow and really bad. ;)
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Postby dokidoki » Wed Oct 30, 2002 12:41 am

My next video will take one... MILLION hours to complete.

Actually... no, not really. I can't back that up.
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Postby Vlad G Pohnert » Wed Oct 30, 2002 1:54 am

dokidoki wrote:My next video will take one... MILLION hours to complete.

Actually... no, not really. I can't back that up.


Sure! I guess will see it come about the turn of the next century.... Hmmm... Hopefully we won't have to pry it from your fossilized hands...

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Postby Ashton » Wed Oct 30, 2002 3:28 am

alternatefutures wrote:Well, not counting what I'm currently working on, Light of Day was created over six work intensive months. 48 hours for five seconds of footage was rather common in that vid.


Yeah, but most of that work was on CGI (I'm guessing) which is non repetative.

My AMG video "Lies" took about 80 hours of work in the editing and output, but the real kicker is in the After Effects work. I spent 10 hours of honest to God, frame by frame repetative work on 1 second of footage (I removed the background from around a character.) The one that really hurt was the 7 hours I put in on another full second of footage doing the same thing that I decided to scrap before the final version :x
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Postby Kusoyaro » Wed Oct 30, 2002 9:27 am

Sappy Self-Indulgence took about 6 weeks, working several hours each night. Though I think I took a 1 or 2 week break in there to loathe the video and ponder giving up on it. I've never counted hours spent on a video, though. I just edit a little here and there at random times, so keeping track of hours would be impossible.
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Postby alternatefutures » Wed Oct 30, 2002 11:06 am

See, that's a big misconception of the video, Ashton. The rendering part of the video did not take all that long. However, building the model, importing and texturing it, building the various scenes (one scene took me three weeks to set up), rendering previews, adjusting movements, previewing again, adjusting movement again, rendering a final version five times (background, ship, matte, two exhaust layers) and then compositing all four frames together in Photoshop (I didn't have After Effects). It's 48 hours of work for that five seconds of footage.
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Postby FirestormXIII » Wed Oct 30, 2002 11:19 am

I spent about three months working on a video that no one will ever see because I think it blows :shock:
Everyone is not the same as you.
Get over it.
And lighten up.
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Postby Ashyukun » Wed Oct 30, 2002 11:34 am

CaTaClYsM wrote:The reason it is taking me so long to do this one is that I am not just removing subtitles, but I am removing them from a scene with fucking ROLLING CLOUDS IN A CGI SEQUENCE! (Metropolis) its a royal pain in my tiny white ass...


Believe me, I feel your pain- except I'm not removing subtitles, I've got about 15 seconds of footage that I need to remove large overlaid titles in CGI cloud scenes. Thank kami I finally finished up isolating the fog. *shudder* There are times when I wish I wasn't so picky. I wish more more that I had known more and not started and gotten a number of effects done in 30fps before realizing that I really should be working in 24fps (as the footage I'm working with, also Metropolis primarily, was film originally). Not only would it look better, but I'd have 20% less work when I have to go frame-by-frame. :(

I second AD, though- find some way to get footage off the DVDs. DVD-ROM's are pretty darn cheap these days.

DVD-ROM drive: $30
Metropolis DVD: $22
Not having to edit out subtitles frame-by-frame: Priceless.
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