The definition of "settling"

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The definition of "settling"

Postby bladedude101 » Fri Mar 04, 2011 2:15 am

I was just kind of curious how most of you feel about a certain point in the creative process of creating an AMV that I'm sure almost everyone has been at. The point where you just want to say "It's not really what I was trying to do but screw it." What's the fine line where, the effect or the message you are trying to portray is portrayed well enough that it's not worth bothering with anymore. I'm sure it's a very variant thing and it's going to be specific per project. So I guess I'm more curious as to what you what generally consider settling and if you think accepting what you have made sometimes is the right decision over struggling to create what you want to make even if it is just getting worse and worse per passing try and possibly going to cause you to completely abandon what otherwise might be a very successful over all product albeit the one or two issues you feel is holding it back. Holy crap that was a major run on sentence, lol.

So yeah, tl;dr "At what point do you accept what you have even if it's not entirely what you were trying to create." That or "do you think it's worth completely abandoning something because one or two things aren't falling into place and you can't accept the full project without them?"
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Re: The definition of "settling"

Postby Panky » Fri Mar 04, 2011 3:48 am

It's only worth finishing it if you are enjoying it/feel like twisting the concept a bit, even when you feel the message you initially wanted to send won't be conveyed in the video. You might have lost time on it, but if you force it, you're gonna trash even more time.
Anyway, I guess most people will try to 'fix the problem' instead of throwing all the project away, even if that means wasting much more time on it than starting it again.
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Re: The definition of "settling"

Postby godix » Fri Mar 04, 2011 6:28 am

Most of the time I'm too close to it to tell. It isn't until awhile after release that I look back and go 'That wasn't what I wanted at all....' At the time, I'm just too wrapped up in the details of scene choice and effects and so on to have a good broad overview of if the video does what I wanted it to. So I guess for me, settling is when I think I'm done and release, just to later realize I wasn't done.
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Re: The definition of "settling"

Postby Castor Troy » Fri Mar 04, 2011 9:13 am

90% of editing is improvisation so I've had to "settle" on a lot of things since there's no way videos would end up the way I envisioned them in my head.

It really sucks to find flaws AFTER you've fully completed a video, but that's the pain of being an artist.
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Re: The definition of "settling"

Postby BasharOfTheAges » Fri Mar 04, 2011 1:20 pm

1) Contest deadlines.
2) Deciding that I'm sick of spending all my free time working on tweaking little bits of a project and that I really need to focus on other things I've been neglecting.
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Re: The definition of "settling"

Postby TritioAFB » Fri Mar 04, 2011 2:01 pm

At my case I accept that when I start a proyect, almost all time, I start with a scene that lately I think it's not fitting the essence of the proyect, it's like I want a romantic amv and finish making an action-drama vid, but just giving up because I don't think it fit is just meh. You don't know what kind of surprises you may get during the making
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Re: The definition of "settling"

Postby JaddziaDax » Sat Mar 05, 2011 4:39 am

When I realize the animation just doesn't exist the way I imagined it... and I'm not about to animate it all myself.
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Re: The definition of "settling"

Postby bladedude101 » Sat Mar 05, 2011 8:00 am

JaddziaDax wrote:When I realize the animation just doesn't exist the way I imagined it... and I'm not about to animate it all myself.


Character re-animation is the best part though. :O
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Re: The definition of "settling"

Postby Infinity Squared » Mon Mar 07, 2011 12:12 am

JaddziaDax wrote:When I realize the animation just doesn't exist the way I imagined it... and I'm not about to animate it all myself.


More or less this plus also just inability or laziness that stops me from finding a scene which I swear actually existed.
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Re: The definition of "settling"

Postby CorpseGoddess » Mon Mar 07, 2011 2:30 am

I generally don't run into this problem, because I have the video edited in my head before I ever sit down to edit in real life. If it's not done in my head, it won't get done in the real world, simple as that. So when I finish a vid, it's finished to the best of my abilities at that present time and I'm happy with the completed product.
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Re: The definition of "settling"

Postby CodeZTM » Mon Mar 07, 2011 8:04 am

I like to "settle" whenever one of the two things happens:

1) I essentially don't want to work on the project anymore [because I've been wishy-washy about scene selections and are sick of going back and forth on them], and its in a status that I would be proud to be able to release it and not be embarrassed at the quality of work
2) I feel like it's almost [but not perfectly] as I originally envisioned, and while it has minor bugs, it's something that I'm extremely proud of.

More often than not, #1 happens. XD
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