Deinterlacing CGI animation
- Skysaurus
- Joined: Wed Sep 08, 2004 3:28 pm
Deinterlacing CGI animation
Hey all, I'm working on making my first AMV, using footage from Beast Wars, a computer-animated series. I've been following Ermac & Absolute Destiny's guide on how to get the ripped DVD footage ready for editing, but it seems I've hit a snag - namely, I can't seem to get the footage completely deinterlaced. At best, I can get it so that visibly interlaced frames are rare, but still noticeably present. Does anyone have any suggestions on what settings might be good for this kind of animation?
Thanks in advance.
Thanks in advance.
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- Skysaurus
- Joined: Wed Sep 08, 2004 3:28 pm
I've got the footage indexed into a .d2v file with an accompanying avisynth file, and now I'm trying to deinterlace the footage with VirtualDubMod.What are you doing?
And what how is the original source? Telecined, fully interlaced, or other?
I've been working off the assumption that the source is fully interlaced. However, I'm a bit of a n00b to this, so I might be wrong about that.
Okay, currently the avisynth file is using the following scripts:are you sure what you're seeing isn't blended footage? Maybe you could upload and example of what it looks like?
Telecide(order=1,guide=1,show=true)
Decimate(cycle=5, mode=2)
Here is a frame that's been deinterlaced.
Here is a frame that still turned out interlaced.[/url]
- Kariudo
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that looks more like blending than interlacing.
Vicbond actually covers in his guide that the decomb plugin doesn't work as well for CG.
for that case (since I've never worked with all CG animation before) I wouldn't know what to use.
ideas: smart/adaptive blending, smart bobbing
maybe someone could provide a better suggestion
Vicbond actually covers in his guide that the decomb plugin doesn't work as well for CG.
for that case (since I've never worked with all CG animation before) I wouldn't know what to use.
ideas: smart/adaptive blending, smart bobbing
maybe someone could provide a better suggestion
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Code: Select all
TFM(order=-1,mode=5,PP=7,field=-1,slow=2)
TDecimate()
TIsophote()
I dunno how much that'll help, but it deals with a lot of sources very nicely.
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