Vegas 6.0

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Vegas 6.0

Postby amcsi » Wed Jul 05, 2006 4:10 pm

When I render my AMV, it makes it's size 640x480 as I set it up, but the video itself seems to get a little resized vertically + sometimes it looks as if sometimes there are frames where a colors are a little messed up.

Does anyone know why?
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Postby JaddziaDax » Wed Jul 05, 2006 7:25 pm

what format is your foootage originally?

you should export your video the same way you import it... and use AVIsynth to fix any aspect ratio problems...

or use AVS to correct any aspect ratio problems before hand, then import it that way... then you should be able to export without any problems with aspect ratio
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Postby amcsi » Thu Jul 06, 2006 1:24 am

What I do is always take a part with virtual dub and compress it to something other than what it will become in the end (cuz Vegas doesn't recognize all videos), and then in the end I render it into DivX 6
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Postby JaddziaDax » Thu Jul 06, 2006 1:43 am

what are you importing it as?

O.o

youre confusing me
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Postby amcsi » Thu Jul 06, 2006 2:03 am

Ok, so I save fragments of anime episodes in "Microsoft MPEG-4 Video Codec V3" (and so far, all fragments are in this codec) and of course I work with these files in Vegas
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Postby JaddziaDax » Thu Jul 06, 2006 2:06 am

okay then how are you exporting them

(and Lagarith works much better than MPEG4 V3)
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Postby amcsi » Thu Jul 06, 2006 6:22 am

Well I do "Fast Recompress" in Virtualdubmod, choose that codec that I just said, and in it's options I choose the best possible quality. And then I load it into Vegas
Is this what you asked?
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Postby JaddziaDax » Thu Jul 06, 2006 6:34 am

well im not sure what your problem is...

I know Vegas kinda sucks when it comes to Aspect Ratio and it will change stuff when you go to export FROM VEGAS... if i recall it sticks a black bar on the top and bottom of the video... and looks like its streatching it out a bit.... does that sound about right?

sorry when i first read your question i was half awake O.o

you can fix that POST Production with AVISynth + Virtualdub Mod...

the only thing i can say is export the video from Vegas in either uncompressed, lagarith, or huffy then set up an AVS file to fix the aspect ratio (i usually do a crop and resize crop depending on the original video) and then use the AVS+Vdub to compress to XVID... that can fix any aspect ratio problems...

Do you know how to use AVISynth?

also try instead of "fast recompress" from Virtualdub, just set the compression as Lagarith, and go into the stream list and disable any audio...

I've noticed that MPEG4 V3 codec vids will majorly lag in Vegas, but if you use Lagarith codec vids they will play back in real time... its helped me improve in my editing... only thing is Lagarith vids will take up alot more room than mpeg4 v3.. O.o

I've never had any discoloration problems... O.o Im not sure what could be causing that..
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Postby amcsi » Thu Jul 06, 2006 8:43 am

oh yes, thats exactly what my problem is.
now I have a few questions concerning your answers:
1) Isn't it okay if I just render properly into divx, and then fix it by cutting off the black parts, and then risizing the video again to fit the 640x480 resolution?
2) How big will my videos be with Lagarith?
3) Won't it be even slower with Vegas if MPEG4 and Logariths mix?
4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?
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Postby jade_eyed_angel » Thu Jul 06, 2006 12:50 pm

amcsi wrote:oh yes, thats exactly what my problem is.
now I have a few questions concerning your answers:
1) Isn't it okay if I just render properly into divx, and then fix it by cutting off the black parts, and then risizing the video again to fit the 640x480 resolution?
2) How big will my videos be with Lagarith?
3) Won't it be even slower with Vegas if MPEG4 and Logariths mix?
4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?


1) don't read from vegas in divx/xvid/anything compressed... just render huffy/lag/uncompressed to 720 and then resize to 640 later and cut off black if you need to

2) big.. but smaller than huffyuv(i think) which you can use instead

3) you shouldnt import mpeg4.. just import uncompressed/huffy/lag then your vegas will not lag while you're editing o_O and it doesnt matter if you import/export with the same codec (i think that's what you're asking...?)

4) yes probably. vegas is feeding of your mpeg, the lags will be completely different files... just import lag/huffy (choose one) for your next video, and export this one with lag/huffy :D
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Postby jade_eyed_angel » Thu Jul 06, 2006 12:53 pm

jade_eyed_angel wrote:1) don't render from vegas in divx/xvid/anything compressed... just render huffy/lag/uncompressed to 720 and then resize to 640 later and cut off black if you need to



sorry, fixed =P
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Postby Melanchthon » Thu Jul 06, 2006 1:01 pm

amcsi wrote:4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?

How does Vegas handle file-swapping? If it asks for a location when it can't find a clip, then you can just delete the old files and point it to the Lagariths. As long as they're identical except for the codec, it should go smoothly.
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Postby amcsi » Thu Jul 06, 2006 4:34 pm

so what your trying to say is not just not work with divx/xvid, but not even render it into that, and then use a different program (virtualdub) to change the done video to divx/xvid
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Postby Melanchthon » Thu Jul 06, 2006 5:33 pm

amcsi wrote:so what your trying to say is not just not work with divx/xvid, but not even render it into that, and then use a different program (virtualdub) to change the done video to divx/xvid

Yeah. For the final product, the way to get good quality is to import lossless clips, export a lossless video, and then use VirtualDub to compress that file into the final product. That way, the video has been compressed as few times as possible.
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Postby JaddziaDax » Thu Jul 06, 2006 5:46 pm

amcsi wrote:oh yes, thats exactly what my problem is.
now I have a few questions concerning your answers:
1) Isn't it okay if I just render properly into divx, and then fix it by cutting off the black parts, and then risizing the video again to fit the 640x480 resolution?
2) How big will my videos be with Lagarith?
3) Won't it be even slower with Vegas if MPEG4 and Logariths mix?
4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?


1) Vegas sucks at DIVX and XVID compression, Virtualdub handles it ALOT better.

2) my last video (if you wanna see look on my profile) the Lagarith file is 1.37 GB thats with Audio, and all the editing... Lagarith files tend to be quite a bit smaller than Huffy.. I keep them around just in case i might need them for some reason. depending on what clips you use, and how long and if you take off the sound the originals will be alot smaller... most of my clips range in the 30.mb to 200mb range... depending on length... but removing the audio really helps

3) I'm talking about playback, the funny thing about that is if you mix the two it wont lag your program it will only lag the playback when the mpeg4 codec files are played, but it will play the huffy/lagarith almost perfectly... it was just a suggestion, i used to use MPEG4 and whenever i wanted to see the ACTUAL movement in a piece i had to render the section off and watch the rendered beta... now I use Lagarith and i can watch it in the playback box O.O

4) i donno let me try that on my own computer to see if Vegas spazzes

Melanchthon wrote:How does Vegas handle file-swapping? If it asks for a location when it can't find a clip, then you can just delete the old files and point it to the Lagariths. As long as they're identical except for the codec, it should go smoothly.


I've replaced files with huffy to lagarith just by re rendering them to lag, and renaming them to the new name and it just replaced the files in its memory it only wants to be pointed to a file I dont think I had anything on the time line though O.O i dont remember... i can try right now to see if that works

Melanchthon wrote:Yeah. For the final product, the way to get good quality is to import lossless clips, export a lossless video, and then use VirtualDub to compress that file into the final product. That way, the video has been compressed as few times as possible.


Agreed. Thats EXACTLY what I'm saying
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