amcsi wrote:oh yes, thats exactly what my problem is.
now I have a few questions concerning your answers:
1) Isn't it okay if I just render properly into divx, and then fix it by cutting off the black parts, and then risizing the video again to fit the 640x480 resolution?
2) How big will my videos be with Lagarith?
3) Won't it be even slower with Vegas if MPEG4 and Logariths mix?
4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?
jade_eyed_angel wrote:1) don't render from vegas in divx/xvid/anything compressed... just render huffy/lag/uncompressed to 720 and then resize to 640 later and cut off black if you need to
amcsi wrote:4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?
amcsi wrote:so what your trying to say is not just not work with divx/xvid, but not even render it into that, and then use a different program (virtualdub) to change the done video to divx/xvid
amcsi wrote:oh yes, thats exactly what my problem is.
now I have a few questions concerning your answers:
1) Isn't it okay if I just render properly into divx, and then fix it by cutting off the black parts, and then risizing the video again to fit the 640x480 resolution?
2) How big will my videos be with Lagarith?
3) Won't it be even slower with Vegas if MPEG4 and Logariths mix?
4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?
Melanchthon wrote:How does Vegas handle file-swapping? If it asks for a location when it can't find a clip, then you can just delete the old files and point it to the Lagariths. As long as they're identical except for the codec, it should go smoothly.
Melanchthon wrote:Yeah. For the final product, the way to get good quality is to import lossless clips, export a lossless video, and then use VirtualDub to compress that file into the final product. That way, the video has been compressed as few times as possible.
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