Adobe Premiere Timeline/AUDIO timing

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Adobe Premiere Timeline/AUDIO timing

Postby kearlywi » Thu Sep 04, 2003 12:13 am

I've noticed that one of the most difficult aspects of timing my AMV is that I have to constantly check the sound (one frame at a time in some very difficult cases). If I could somehow "MARK" my time line time bar at the exact moment(s) of the beat, then timing would be Oh so much easier. The closest Method I have devised is zooming in on the timeline so the dashes are CLOSE but not exact to the beat. Even then, its not every dash but more like every 7th one (ack).

This works ok (I still have to double check and make micro-adjustments and is really no faster), but by all means if anyone knows an easy method to visualize timing on the premiere timeline give a shout. :?:
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Postby klinky » Thu Sep 04, 2003 12:15 am

You can set markers in Premiere. I've never used markers in a actual video. Once I did but it was too messy. I am not sure, but I think you can only set like 10 markers. >_> <_< Not sure though. Check the help file for settings markers.
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Postby kearlywi » Thu Sep 04, 2003 12:19 am

:shock:

Holy shit. You responded in less than 2 minutes after I posted this new topic, thats got to be a record. Timer says two minutes but I noticed it less than a minute after I posted. Thats amazing! I mean the time to read, respond, and type alone should have taken longer than that! Mindreader!

Anyway thx for the tip, but I was looking for more. Of course I'll continue to surf the help guide.
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Postby Zarxrax » Thu Sep 04, 2003 12:26 am

pretty much what everyone does is just scroll over a small portion to hear where the beat is, then set the scene change or whatever there :\
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Postby kearlywi » Thu Sep 04, 2003 12:31 am

I guess its the engineer in me. Adobe was not designed to make music videos (not AMV's anyway) so it figures that there are going to be a few features I wish I could invent and add that would speed up the AMV process. Ten markers is plenty for the real rough spots. Well back to the grind...
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Postby AbsoluteDestiny » Thu Sep 04, 2003 4:01 am

Um... it's frame accurate... what more do you need?

When you are making a video at 24fps or whatever then you cant get any more accurate than that. Just because the audio event happens at frame 23.6 doesn't mean that you'll be able to notice the difference when you put the scene change at frame 24.

At 24fps you are editing to 1/24th of a second which is as accurate as you need. Any closer and your brain just wont notice the difference anyway.
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Re: Adobe Premiere Timeline/AUDIO timing

Postby koronoru » Thu Sep 04, 2003 12:06 pm

kearlywi wrote:I've noticed that one of the most difficult aspects of timing my AMV is that I have to constantly check the sound (one frame at a time in some very difficult cases). If I could somehow "MARK" my time line time bar at the exact moment(s) of the beat, then timing would be Oh so much easier.


Cinelerra does exactly this with a feature they call "labels", and I thought it was an imitation of a similar feature in Premiere. I find it most helpful to have one mark per bar of music, on what feels like the strongest beat. If I listen to the music and try to move in time to it (anyone watching me dancing in my computer chair would probably think I looked pretty silly, but it works..) there are perceptible moments that feel like the right time to clap my hands, or for the cymbals to crash, etc. Almost all popular music is in 4/4 time so it's every fourth beat. I put a label on each of those, and usually time my video cuts to coincide with them.
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Postby kearlywi » Thu Sep 04, 2003 8:58 pm

[quote="AbsoluteDestiny"]Um... it's frame accurate... what more do you need?
quote]

Yes it is. But thats not what I meant. I was trying to cut video clips without constantly looking at my audio file.
Something that I came up with that works really well is actually cutting certain sections of the song at each beat interval (or wherever there is an important section of lyrics etc.) and placing them on a second audio line, and then deleting them later after all my video is in place. Its not perfect but it works pretty damn well. :)
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Postby kearlywi » Thu Sep 04, 2003 9:00 pm

LMAO. See what happens when you post in a hurry? :oops:
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Re: Adobe Premiere Timeline/AUDIO timing

Postby trythil » Thu Sep 04, 2003 11:06 pm

koronoru wrote:Cinelerra does exactly this with a feature they call "labels", and I thought it was an imitation of a similar feature in Premiere.


Yeah, I was REALLY surprised when I worked with Premiere for the first time and didn't find this feature. In Cinelerra you can just hit "l" and create as many labels as you want as the thing plays. (Sure, it requires that the editor have musical sense, but if you don't then you probably shouldn't be making music videos :D ) I personally find it easier than scrubbing.

Well, if there is such a feature in Premiere, I never found it :/ Maybe I'm just dumb :(
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Postby Jnzk » Fri Sep 05, 2003 12:54 am

In Premiere you can hit the asterisk key when the audio is playing to create unlabeled markers. I like to do the rough timing of my videos that way.
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Postby klinky » Fri Sep 05, 2003 3:36 am

Janzki wrote:In Premiere you can hit the asterisk key when the audio is playing to create unlabeled markers. I like to do the rough timing of my videos that way.



*writes down*


That's pretty sweet sounding :}
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Postby Coderjoe » Fri Sep 05, 2003 10:09 am

you could run your audio through a bandpass filter (highpass, lowpass, or a configurable band) to get the waveform to show the beat better, and then just put your original audio back when done. (or even use two audio tracks and switch which one is muted and which one isn't, or even leave the beat display one muted and use it for a visual reference only.)
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Postby kearlywi » Fri Sep 05, 2003 2:23 pm

I came up with a really nice method. 8)

I make a copy of my song on another audio line of my timeline, then I zoom in as far as I can. I manually move the timeline's placement triangle (its the triangle that shows your monitor location on the timeline) at about 1/2 playing speed, just fast enough so I can barely make out the song. Once I detect a transition point (where the song is divided by a beat), I use the RAZOR tool at that exact point (As exact as possible, hence the full zoom). This cuts my song file into 2 peices, but when you play the song on your monitor, you will hear no chipping or transition noises.

Repeat this process for the whole song (so in the end, your 2nd song file should be cut into dozens or even hundreds of peices). Make sure that the 2 songs dont cause an echo, if it does then there was a mistake somewhere. Having 2 identical songs on 2 timelines should only make your audio louder (which can be fixed by deleting the original sound file from your timeline or simply adjusting the volume).

The advantage of this process is not only that you can easily see the beat of the song visually, but now you can actually snap and extend your video files to fit precise sections without guessing. Just a few frames of additional sync accuracy go along way for viewers that understand AMV's. This process takes some work; maybe an hour if you are very painstakingly accurate, but it pays off. The human eye can only distinguish 12 individual frames per second, but the ear is much stronger. Ever notice how people tend to react quicker to sounds than to sights? At least thats what I learned as a former College Football player.
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